Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: hi123 on April 09, 2011, 08:22:26 AM
-
Pharaho:
Same reference.
10/6 Gold EC.
SA=
Set Moses aside for two turns. Cant be negated. Pleagues cannot be negated. Pharaho is portected from conversion.
Is this too powerful?
-
I wouldn't say its too powerful. It doesn't really make sense though since pharaoh didn't kill Moses...
-
Yeah. I'd say something like "Set Moses aside for two turns" or something like that plus the rest of the ability as well.
-
Yea, I'd have something on Not allowing OT Captured Heroes to be rescued except by Moses or Aaron.
-
I wish it could be something a little more original.
-
Pharaoh :
Same reference.
10/6 Gold EC.
SA=
Set Moses aside until a Israelite is captured. Cannot be negated. If three or more Egyptians are in play, Holder may search deck for Egyptian site or an Evil Enhancement with a Exodus Reference.
-
How about this?
Pharaho:
Same reference.
10/6 Gold EC.
Identifier= X is the number of Eygpt sites you have in play
SA=
Plagues cannot be Negated. Regardless of protection, discard your eygption to force x heroes to withdraw from battle. Cannot be Prevented.
-
I think it should be more like this:
Pharaoh
9/9 WC Gold EC
Egyptian
OT Captured Heroes are protected from Rescue except by Joseph, Moses or Aaron. If this Character successfully blocks, Search Deck or Discard Pile for an Egyptian Site and put it in play. Cannot be Negated.
-
Yeah. I'd say something like "Set Moses aside for two 40 turns" or something like that plus the rest of the ability as well.
FTFY.
I'd search deck for any Egyptian.
-
On witch one? Now there's 3 out there.
-
On witch one? Now there's 3 out there.
the OP's
-
i think a smoothie of all the ideas here would work... :P
-
A more powerful version of Pharaoh is definitely needed, considering his overall influence. Getting out sites or searching for Egyptians is the most appropriate ability. I agree that he should not discard Moses. Perhaps he could just remove some of Moses' identifiers.
However, this thread is not about Pharaoh. It is about Pharaho, which I believe was an American Indian tribe that lived where Phoenix, Arizona is now.
-
NYTO:
http://www.nbc.com/saturday-night-live/video/king-tut/1037261/ (http://www.nbc.com/saturday-night-live/video/king-tut/1037261/)
-
No... He misspelled it, I'm Pritty sure.
-
Pharaho:
Same reference.
10/6 Gold EC.
SA=
Set Moses aside for two turns. Cant be negated. Pleagues cannot be negated. Pharaho is portected from conversion.
Is this too powerful?
Fixed w/new SA.
-
It's okay. Although I'd put something about that Moses can't Negate his effect. And do something about how he had oppressed the people of Israel.
-
Try CBN by an Israelite.
-
Why are the plagues CBN?
They are all good...
-
For a kick back, erm i mean draw back.
-
Why does he need a drawback?
He isn't very powerful right now.
-
Well, the drawback isn't that bad either.
-
And its accurate.
-
There's already an Artifact that does the same thing. Besides I think that he would be nice to have an ability on him that doesn't allow people to rescue OT Captured Heroes except by Joseph, Moses, or Aaron because that's also quite biblically acurate
-
May search your deck for an Egyptian. May band to an Egyptian. If Moses is in play, you may play the first enhancement, but discard Pharaoh at the end of the battle. Cannot be Negated.
-
Drop the Discard and it'd be very fun and useful.
-
Why? it is only if moses is in play.
-
Also, I would have it as that it also has something to do with Aaron and Joseph as well.
-
A little play next love for Egyptians would be great. In fact, I'd put my own Moses in play in T2 to combo with Wonders Forgotten (or whatever battle-immediately-ends enhancement Gold has.)
-
Also, I would have it as that it also has something to do with Aaron and Joseph as well.
Why? I can understand Aaron, even though if we're going that route, you'd probably have to add Miriam as well, but you can't really have a Pharaoh that refers to both Joseph and Moses, considering there's an 800 year gap there (is that correct? I know it's something like that). I would stick to just Moses to avoid too much abuse.
-
Well, actually it's only about 3 generations. (possibly 300 years max.) But then that would mean they'd have to print another Pharaoh card for the Joseph situation, and Miriam was never before Pharaoh as far as I remember.
-
I think Pharaoh should stop protection abilities as well as be able to band in X number of Egyptians. X being = to the number of unoccupied Egypt sites in play. Negate SA's on weapon class enhs, can not be interrupted.
-
Satan's Seat negates Protect Abilites on Heroes and The Destroyer negates Protect Abilites on Evil Fortresses. Although it still would be nice too.
-
Yeah Satan's Seat is nice, but DR gets rid of, so you have to use sites that work against DR. Such as Pergamum, or the AW sites, or the teal Priest's one. Now that Thad is very strong we need more prevent protect abilities, or something that would work against him to keep him in check next year.
-
Yea. I just CM him or use cards like Satan's Seat/Confusion of Mind, etc. to stop Thaddeus all together. And not many people run DR anymore, and plus I keep a Purgamum and Place of Temptation just in case. (And my Purgamum is a lot of times occupied.)