Author Topic: Delilah's Betrayal, David's Audience, and Weary of Life  (Read 2307 times)

browarod

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Delilah's Betrayal, David's Audience, and Weary of Life
« on: May 23, 2011, 03:17:18 PM »
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If used by a Philistine or female evil character, capture a Hero and place in opponent's Land of Bondage. Cannot be negated if a Judge is in battle.

Not really any comments on this one, I think it's pretty simple and self-explanatory.


If X is less than 2 and your lone O.T. Hero makes a successful rescue this turn, you may skip your next turn to rescue an additional Lost Soul that your hero has access to this battle. Limit one such rescue per game.

I'm pretty sure this one is going to be called OP, and it probably is. I originally intended it to be red, and I added purple so that it would be limited to 1 per deck (mostly to prevent abuse in type 2). Also, since the prevalent speed decks are NT (to my knowledge), I added the OT requirement as well.


Restrict opponents from targeting Heroes with the special ability of a Fortress this turn. Interrupt protect abilities and discard a Hero in battle. Cannot be negated.

Tried to make this a counter to Job (and Herod's Temple, among other things) that didn't involve straight up fortress destruction, but idk if I succeeded.
« Last Edit: May 25, 2011, 02:39:03 PM by browarod »

Offline Alex_Olijar

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Re: Delilah's Betrayal and David's Audience
« Reply #1 on: May 23, 2011, 03:26:54 PM »
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I think your attempt to balance actually made it more OP by allowing me to RA with say, Mephiboseth or similar low hero, drop that, retain iniative for sure, and then drop Aocp.

browarod

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Re: Delilah's Betrayal and David's Audience
« Reply #2 on: May 23, 2011, 03:38:57 PM »
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Ooh, you're right. I totally wasn't thinking initiative like that when I came up with that part. What stats would be better? I'm thinking maybe removing the minuses (so it's bigger with more Souls) so that you have less chance of keeping or regaining initiative; otherwise I could just give it no numbers.

I could also change the second brigade to something other than purple, if that would help.
« Last Edit: May 23, 2011, 03:44:17 PM by browarod »

Offline Alex_Olijar

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Re: Delilah's Betrayal and David's Audience
« Reply #3 on: May 23, 2011, 03:43:08 PM »
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I would add a clause "This ability has no effect if you have more than 2 redeemed souls when this card is played" or something to prevent abuse at end game.

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #4 on: May 23, 2011, 04:38:11 PM »
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Edited David's Audience with the condition Alex mentioned.

Also, added a new card.

Offline The M

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #5 on: May 23, 2011, 05:41:29 PM »
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Like the Pics. Good work!
Retired?

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #6 on: May 23, 2011, 08:16:42 PM »
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Thanks, I like them, too.

Offline Nameless

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #7 on: May 23, 2011, 09:19:32 PM »
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toy should make the first one brown to

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #8 on: May 23, 2011, 09:46:32 PM »
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You are right. I forgot that Delilah was brown, so I should probably add brown to this so she can actually use it, lol.

EDIT: Updated the first card to also be brown.
« Last Edit: May 23, 2011, 09:52:33 PM by browarod »

Offline galadgawyn

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #9 on: May 24, 2011, 10:46:16 AM »
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Quote
If used by an O.T. Hero and the current rescue attempt is successful, you may skip your next turn to rescue an additional Lost Soul you had access to rescue this battle. Negate this ability if X is greater than 2.

Yeah, they'd call it broken.  There are several ways to make it CBN so it would still work after you've rescued 2.  It is also easily recurrable (especially for red) so you could abuse it more.  And in type 2, I would choose the blocker to get initiative, in some way make my enhancements CBN, play David's Audience, then play 5 copies of Book of Jasher, then win that battle, then skip my next turn to rescue 6 lost souls.  There is no way they would allow that.  It might become the first banned card.

Interesting idea though.  I have always liked the possibility of meeting alternate conditions to win lost souls but it still needs to be balanced.  You would need to make some serious adjustments to make this balanced. 

Offline Alex_Olijar

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #10 on: May 24, 2011, 11:20:33 AM »
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I actually don't think it would work in type 2 because with rescuer's choice there is only one soul you'd have access to.

Offline galadgawyn

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #11 on: May 24, 2011, 12:04:44 PM »
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hmm, maybe.  I guess it depends on the wording of the rescuer's choice rule and how "had access to rescue" is defined.  You could say that you had access to many souls until you chose one in particular. 

Regardless, you could definitely use Book of Jasher in type 1 and I don't think people will want another SoG, NJ combo in the game.  You would only need to win one battle (the one that you play David's Audience in) to win the game.  I think heroless decks would love this. 

So I would say that it should remove itself from the game and not be able to be copied as a start for it being balanced.   Or have a much higher cost to playing it.

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #12 on: May 24, 2011, 12:07:57 PM »
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I actually don't think it would work in type 2 because with rescuer's choice there is only one soul you'd have access to.

I agree, it would be about as useful in T2 as Jacob's Ladder. The only change I would suggest is to make the X<2 condition an "if" statement, i.e. "If X is less than 2 and your lone O.T. Hero makes a successful rescue this turn, you may skip your next turn to rescue an additional Lost Soul that your Hero has access to this battle. Limit one such rescue per game."

I actually don't think it's OP'd (as long as the limit is added), since an above average opponent could have plenty of ways to seriously take advantage of having two turns in a row. The biggest problem is its potential for game-breaking combos. Just because we can't see them now doesn't mean they aren't there.
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browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #13 on: May 24, 2011, 01:14:52 PM »
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Editing the card image takes a bit of work (especially since the Photoshop file is currently on my other computer, lol), so is this what we're thinking for the latest update of David's Audience's ability?

If X is less than 2 and your lone O.T. Hero makes a successful rescue this turn, you may skip your next turn to rescue an additional Lost Soul that your hero has access to this battle. Limit one such rescue per game.

Seeing as T2 has the choose the LS you want to rescue rule (which I had forgotten about) and the once per game restriction on this, does it need to be multicolor anymore? I'd love to make it just red.

Offline SomeKittens

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #14 on: May 24, 2011, 01:23:43 PM »
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You probably should make it red, what with Purple being the powerhouse it is.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Alex_Olijar

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #15 on: May 24, 2011, 01:29:27 PM »
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It wouldn't help purple at all really (unless Royalty gets played now???).

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #16 on: May 24, 2011, 01:37:50 PM »
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You probably should make it red, what with Purple being the powerhouse it is.
Like I said before, I only made it purple so it would be limited 1 to deck, lol. I wanted it to just be red. So, I think I'll make it just red, then. Woot.

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #17 on: May 24, 2011, 01:55:41 PM »
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Also, any comments on the other 2 cards? lol

Offline SomeKittens

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #18 on: May 24, 2011, 02:09:54 PM »
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It wouldn't help purple at all really (unless Royalty gets played now???).
I'd totally splash an OT hero in to use this card.  Like they were saying, low numbers, retain init, AoCP.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Alex_Olijar

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #19 on: May 24, 2011, 02:19:48 PM »
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Aka Widow's return (finally!).

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #20 on: May 24, 2011, 02:28:38 PM »
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So keep it purple, or revert to mono red? lol

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #21 on: May 24, 2011, 05:32:18 PM »
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Alright, edited David's Authority with the new ability and reverted it back to mono-red.

Offline Professoralstad

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #22 on: May 25, 2011, 10:15:40 AM »
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Quick comment: if Weary of Life is supposed to be a Job counter, it should probably interrupt/negate his protect ability. Also, it should be worded as such:

"Restrict players from targeting Heroes with the special ability of a Fortress this turn. Interrupt protect abilities and discard a Hero in battle. Cannot be negated."
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Offline megamanlan

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #23 on: May 25, 2011, 11:55:29 AM »
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I think that having another Brigade color on David's Triumph is a good idea, maybe Purple or Green. Just a thought.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

browarod

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Re: Delilah's Betrayal, David's Audience, and Weary of Life
« Reply #24 on: May 25, 2011, 02:30:20 PM »
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Quick comment: if Weary of Life is supposed to be a Job counter, it should probably interrupt/negate his protect ability. Also, it should be worded as such:

"Restrict players from targeting Heroes with the special ability of a Fortress this turn. Interrupt protect abilities and discard a Hero in battle. Cannot be negated."
Thanks for that, I'll update the card straightaway. ^_^

EDIT: Updated Weary of life per Profalstad's suggestion.
« Last Edit: May 25, 2011, 02:40:24 PM by browarod »

 


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