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I like that forcing EC's to attack one another idea. THat is one thing they dont have a lot of protection from yet.
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Outcasts' Party3/3 Gold Good Enhancement"Convert an Evil Character in a territory or search Deck or Discard Pile for a character with abilities */4 or less, Convert to Gold regardless of Protection, and add to battle."Luke 14:13
Banquet HallGood Fortress-Holds any number of Heroes, X=Number of Heroes here-"Once per turn, you may reveal a Party from hand to place a Hero of matching Brigade in this Fortress. Heroes here are Protected from opponent's cards. Any turn, you may cause up to X Evil Characters in play to fight each other instead of attacking."Song of Solomon 2:4
Esther's Party3/3 Gold/Purple Good Enhancement"Convert an Evil Character in a territory or Interrupt the Battle and Discard an Evil Card from opponent's hand."Esther 2:18
Quote from: Minister Polarius on August 04, 2010, 12:43:22 AMBanquet HallGood Fortress-Holds any number of Heroes, X=Number of Heroes here-"Once per turn, you may reveal a Party from hand to place a Hero of matching Brigade in this Fortress. Heroes here are Protected from opponent's cards. Any turn, you may cause up to X Evil Characters in play to fight each other instead of attacking."Song of Solomon 2:4I think it means EC's in battle.