Author Topic: NT Cards!  (Read 1639 times)

Offline Red Wing

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NT Cards!
« on: September 23, 2011, 12:28:16 PM »
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Cyprus Green Site
SA: If holder defeats a NT magician or heretic, holder may draw X cards to place it opponents Land of Bondage.
X=# of magicians and heretics placed in Land Bondage

Corinth Green Site
SA: Once per Game, if Paul is in play, holder may discard this site to negate and discard any card with “confusion,” “division,” “false,” or “mayhem” in the card title.

Sound Doctrine rainbow GE 2/2 TC
Draw a card. If used by an NT Human Hero, Interrupt a Curse, Idol, Evil Altar, or evil Enhancement to set an evil character aside for 1 turn. Cannot be interrupted.


Discord Rainbow EE 2/4
If used by an NT Evil Character, and there is a NT site in play, set 2 Heroes aside for 2 turns. Cannot be negated unless 3 or more NT Heroes are in play or set-aside area.
Kansas City Discord: discord.gg/2ypYg6m

Offline megamanlan

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Re: NT Cards!
« Reply #1 on: September 23, 2011, 03:53:53 PM »
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U do know that Sites aren't exactly supposed to be helpful to a Hero right?
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Red Wing

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Re: NT Cards!
« Reply #2 on: September 23, 2011, 03:55:57 PM »
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U do know that Sites aren't exactly supposed to be helpful to a Hero right?

Why not? There are plenty of other neutral cards that heroes/ECS
« Last Edit: September 23, 2011, 05:13:28 PM by Red Wing »
Kansas City Discord: discord.gg/2ypYg6m

Offline Neil Da BOMB J

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Re: NT Cards!
« Reply #3 on: September 23, 2011, 04:54:48 PM »
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U do know that Sites aren't exactly supposed to be helpful to a Hero right?
That is how it's usually been in the past but:
Quote
Why not?
"Try to witness to at least one person every day"
Watchman Nee.

Offline Minister Polarius

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Re: NT Cards!
« Reply #4 on: September 23, 2011, 07:31:15 PM »
+1
Cyprus is oddly specific and dependent on your opponent's deck. It would never be played.

Nazareth pretty much stops everything Corinth would stop except with no cost.

Sound Doctrine is way, way OP.

Discord is solid, but rather uninteresting.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline lightningninja

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Re: NT Cards!
« Reply #5 on: September 23, 2011, 07:34:51 PM »
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Agree with everything Polarius said. As to the site question, sites are where lost souls are held. They are places that are stumbling blocks for salvation, basically. Like Sodom or Nero's Prison. So that's why they don't really help heroes, they are supposed to be places that make it harder to redeem souls.
As a national champion, I support ReyZen deck pouches.

Offline Red Wing

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Re: NT Cards!
« Reply #6 on: September 23, 2011, 07:49:13 PM »
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Cyprus is oddly specific and dependent on your opponent's deck. It would never be played.

Nazareth pretty much stops everything Corinth would stop except with no cost.

Sound Doctrine is way, way OP.

Discord is solid, but rather uninteresting.

Any ideas on how to improve them?
Kansas City Discord: discord.gg/2ypYg6m

 


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