Author Topic: Noah and his ancestors  (Read 4235 times)

Lamborghini_diablo

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Noah and his ancestors
« on: December 04, 2010, 11:53:29 PM »
+2






I know theres one guy between Methuselah and Noah, but I didn't find much information about him.

browarod

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Re: Noah and his ancestors
« Reply #1 on: December 05, 2010, 02:00:16 AM »
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I don't really think Enoch's protection should be an identifier, but other than that they seem good.

Offline Alex_Olijar

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Re: Noah and his ancestors
« Reply #2 on: December 05, 2010, 02:00:19 AM »
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Noah should add "Upon return, blah blah blah" for clarity I think.

I like Methusaleh a lot.

Enoch can fit his identifier in the ability I think.

Offline Minister Polarius

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Re: Noah and his ancestors
« Reply #3 on: December 05, 2010, 02:07:47 AM »
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<3. Enoch should be Blue/Green (keep the protection in the ID or push for a TC for Heroes), Noah should be "on return" so as not to be completely and utterly broken, and now that I think about it Methuselah should have more to his ability. But your cards are top caliber as always, kudos and I can't wait to see images from your new project.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Lamborghini_diablo

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Re: Noah and his ancestors
« Reply #4 on: December 05, 2010, 02:11:54 AM »
+1
Enoch has the protect as an identifier so that it activates immediately upon entering play. He shouldn't be able to be killed in territory, when he NEVER died in the Bible.

Offline RTSmaniac

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Re: Noah and his ancestors
« Reply #5 on: December 05, 2010, 09:45:34 AM »
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how did u get the black shading behind your font?
did it just come that way?
what program and font did you use?
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline The M

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Re: Noah and his ancestors
« Reply #6 on: December 05, 2010, 09:46:41 AM »
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make Enoch territory-class.
Kind of like warrior-class/weapon-class
Retired?

Offline RTSmaniac

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Re: Noah and his ancestors
« Reply #7 on: December 05, 2010, 09:50:22 AM »
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would noah be considered a prophet? i think it is a good time to push blue/green also. I love the artwork. I think noahs ability is too long and needs to be reworded, also I dont like how the font size is different from the other cards. I love the ability though. maybe utilze it into an enhancement also to share the load?

Enoch needs a different ability.
Quote
make Enoch territory-class.
Kind of like warrior-class/weapon-class
or even a new type of ability that activates when placed into play
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline BubbleBoy

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Re: Noah and his ancestors
« Reply #8 on: December 05, 2010, 09:59:54 AM »
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I think Noah would be better worded like this: "Once per game, if Noah and Noah's Sons are the only heroes in battle, set them aside for four turns. On return, negate all protect abilities and discard all evil cards in play."

Other than confusing wording, I like it all.
Use the Mad Bomber to rescue his Province.

Lamborghini_diablo

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Re: Noah and his ancestors
« Reply #9 on: December 05, 2010, 11:03:44 AM »
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I used Photoshop CS4. To make the shadow, I duplicate a text layer, invert the color of the bottom one, then nudge it down and right. As far as the different sizes, I was getting sleepy. :p

Regarding the abilities, Pol and I have a new set of these cards on the way.

Offline SomeKittens

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Re: Noah and his ancestors
« Reply #10 on: December 05, 2010, 02:56:20 PM »
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So I could get Methuselah up to 6/975?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline The M

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Re: Noah and his ancestors
« Reply #11 on: December 05, 2010, 04:23:19 PM »
+1
<3. Enoch should be Blue/Green (keep the protection in the ID or push for a TC for Heroes), Noah should be "on return" so as not to be completely and utterly broken, and now that I think about it Methuselah should have more to his ability. But your cards are top caliber as always, kudos and I can't wait to see images from your new project.

Quote
would noah be considered a prophet? i think it is a good time to push blue/green also. I love the artwork. I think noahs ability is too long and needs to be reworded, also I dont like how the font size is different from the other cards. I love the ability though. maybe utilze it into an enhancement also to share the load?

blue genesis heroes + creation of the world = instant death.
Retired?

Warrior_Monk

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Re: Noah and his ancestors
« Reply #12 on: December 05, 2010, 04:42:34 PM »
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I like the idea of a territory class hero.

Offline SomeKittens

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Re: Noah and his ancestors
« Reply #13 on: December 06, 2010, 10:28:52 AM »
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I've got plenty already.  Don't we have "in play" wording anyway?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Warrior_Monk

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Re: Noah and his ancestors
« Reply #14 on: December 06, 2010, 12:24:22 PM »
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I've got plenty already.  Don't we have "in play" wording anyway?
Activates after the first battle.

Offline SomeKittens

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Re: Noah and his ancestors
« Reply #15 on: December 06, 2010, 12:25:19 PM »
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True.  I still don't think that TC is the way to go here...  It just seems too clumsy.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Lamborghini_diablo

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Re: Noah and his ancestors
« Reply #16 on: December 06, 2010, 12:40:46 PM »
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Why? Its just not biblically accurate for Enoch to be able to die

If you guy's don't think the identifier is the way to go, then maybe...

"When enoch is put into play, he is protected from discard and conversion until he leaves the field of play"

Identifier is so much easier....  :P

Warrior_Monk

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Re: Noah and his ancestors
« Reply #17 on: December 06, 2010, 12:46:24 PM »
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"When enoch is put into play, he is protected from discard and conversion until he leaves the field of play"
Wouldn't work unless you put him from hand into battle phase.

Lamborghini_diablo

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Re: Noah and his ancestors
« Reply #18 on: December 06, 2010, 12:49:38 PM »
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Then Identifier it is.

Also, if a card had an identifier like this, would he be protected from discard in the deck as well?

Offline SomeKittens

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Re: Noah and his ancestors
« Reply #19 on: December 06, 2010, 12:51:45 PM »
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Depends.  If I kill your angel with my Egyptians when you've got chamber up, where does the angel go?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Lamborghini_diablo

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Re: Noah and his ancestors
« Reply #20 on: December 06, 2010, 12:52:16 PM »
+1
I've played angels discarded from hand or deck go to chamber...

Warrior_Monk

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Re: Noah and his ancestors
« Reply #21 on: December 06, 2010, 01:08:52 PM »
+1
I would agree, however, abilifiers are probably different. Can you activate Lampy on a Z's Temple in your deck? No.

Offline The M

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Re: Noah and his ancestors
« Reply #22 on: December 06, 2010, 01:11:39 PM »
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abilifier?
like an ability stuck in as an identifier?

another note,
wouldn't enoch not work because he wouldn't be in play if he was in deck?
or is your deck in play?
Retired?

Offline SomeKittens

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Re: Noah and his ancestors
« Reply #23 on: December 06, 2010, 02:12:27 PM »
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I've played angels discarded from hand or deck go to chamber...
Alright.  That's how I've ruled it (due to the identifier).
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Warrior_Monk

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Re: Noah and his ancestors
« Reply #24 on: December 06, 2010, 03:09:42 PM »
+1
abilifier?
like an ability stuck in as an identifier?

another note,
wouldn't enoch not work because he wouldn't be in play if he was in deck?
or is your deck in play?
Correct.

Identifiers are (usually) describing what a card IS. Those are in effect in the deck. Abilifiers are not. So, no, Enoch wouldn't work until he hit the territory. Hence why territory class is such an awesome idea.

 


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