Author Topic: Battlefields  (Read 4426 times)

Warrior_Monk

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Re: Battlefields
« Reply #25 on: March 31, 2012, 12:00:00 PM »
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I think Battlefields should be part of deck size. Otherwise, love the idea.

I still don't quite understand how we're going to differentiate what determines a card as a battlefield rather than a site or fortress, but titles are unimportant, so here are some random ones.

Spoiler (hover to show)
Spoiler (hover to show)
Spoiler (hover to show)
« Last Edit: March 31, 2012, 05:34:13 PM by Ring Wraith »

Offline Minister Polarius

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Re: Battlefields
« Reply #26 on: March 31, 2012, 04:08:28 PM »
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Broken link.

I agree with JM, I missed the ridiculousness of that card first time around.

The point of battlefields is not to be balanced. It's to give a very distinct and powerful advantage to your specific playstyle/decktype. The reason they're balanced is that both players get to have one. The only caveat I would have to that is that speed players don't get a battlefield per se. They can use any of them, but I would never ever want to see a battlefield printed that in any way helps speed.

It's not that I hate speed. It's that I want to see speed reigned in to be one of many possible decks that are are more or less equally powerful.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Warrior_Monk

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Re: Battlefields
« Reply #27 on: March 31, 2012, 05:36:05 PM »
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Fixed my link. I'd like to make Jerusalem so you it doesn't count the first upkeep, but am unsure of how without making it too wordy.

Offline Minister Polarius

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Re: Battlefields
« Reply #28 on: March 31, 2012, 05:38:51 PM »
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"Skip your first Upkeep phase. Search deck for X Heroes and set them aside for X turns."
-X=Any number you choose

The other two work more as Fortresses or Curses than Battlefields.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Chronic Apathy

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Re: Battlefields
« Reply #29 on: March 31, 2012, 05:52:52 PM »
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"Protect your hand and deck from opponent's cards for the first 5 rounds of the game."

This card should never ever be a Battleground.  A Sam deck/hand, or even a Disciples deck/hand, that is CBN protected from Naz/Mayhem/RBD/etc. for 5 turns gives it all it needs to search/draw like crazy.  The protection should last for 2, maybe 3 rounds at most.

The goal in mind was to protect from Mayhem, Confusion, etc. I hadn't considered Nazareth, and I'd resubmit the SA as, "Protect your hand and deck from opponent's cards except from other protect abilities for the first 5 rounds of the game."

Offline Minister Polarius

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Re: Battlefields
« Reply #30 on: March 31, 2012, 05:58:08 PM »
+1
Yeah, that would work. Or, "Protect cards in your hand and deck from instant abilities used by your opponent..."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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