Pregame Cards
Only 1 Pregame Card allowed per deck
Cards are both good and evil (maybe neutral?)
Before the game begins, you can present your pregame card and place it in your territory.
Its effect remains active until your first draw phase. When your first draw phase begins, you removethe pregame card from the game and it's ability is negated.
Here could be some example abilities:
Good Pg Card - Reveal your hand. If there are no characters in your hand, you may draw 2 cards.
Good Pg Card - An opponent must play with hand revealed.
Evil Pg Card - Discard the top card of a deck. If it is a character, add it to your territory. If it is a lost soul, put it in holder's territory.
Evil Pg Card - If you haven't made a rescue attempt, you may discard an evil card from hand to protect all lost souls from rescue this turn.
Neutral Pg Card
When a character would be put in your territory, you may put it in your territory face down.