I'm going to restore everything I can from before the purge.
Infiltration of Jericho
0/0 Red Good Enhancement
"Place a Hero from your hand or territory on an opponent's Site to give your Heroes of matching Brigade access to that Site. If a Lost Soul is Rescued out of that Site, you may place Hero on a different Site or return to your territory."
Standing Army
4/4 Red Good Enhancement
"Every Site located in Palestine in battle becomes a 4/4 Hero that is Protected from Evil Special Abilities. No Enhancements may be played on these Heroes."
Jacob's Wells
3/3 Blue Good Enhancement
"You may exchange a Site in your territory with a Site in an opponent's territory."
Levy
0/0 Purple Enhancement
"For every unoccupied single-color Site in your territory, you may search Deck for a Hero of matching Brigade. If played on a King, you may add as many Heroes as you wish from hand to battle."
Saul's Vulnerability
0/0 Brown Evil Enhancement
"Turn one of your unoccupied Sites face-down and place any card from your Hand on it face-down. If your Evil Character is Discarded in battle, you may turn Site up and reveal placed card. Special Ability on card activates, then Remove card from the Game."
Saul's Cave
Purple Site
"When a Lost Soul is placed in this Site, you may place an Evil King face-down on this Site. You may add King to a Rescue Attempt at this Site at any time."
Returning Exiles
4/4 Red Heroes, WC
"Search any Discard Pile for a Site and add to your territory. Protect your Fortresses from Discard."
A card based on the Israelite's battle with the Amalikites.
Raised Hands
Gold Brigade Enhancement
Holder may set three Heros aside from the game. Holder may play the first enhancement for each of their rescue attempts that their heros are in the set aside area.
Exodus 17:16
I think that there should be a character (or characters) that have a special ability similar to this one:
"Prevent opponent from playing cards that cannot be negated"
or maybe
"Protect all of holders cards from abilities that cannot be negated."
I don't know what they would be named, but there should be at least one hero and one EC that can do this. Or maybe a WC enhancement. Something. Ideas for names?
The Land of the Dead
Evil Fortress
-Holds any number of Human Evil Characters-
"Set this Fortress aside. When your Human Evil Character is Discarded, place here. Treat Evil Character as Discarded."
Jonah 2:6
The Roots of the Mountains
Artifact
"When your Demon blocks a Rescue Attempt, release an Evil Character from your The Land of the Dead to your territory."
Jonah 2:6
Hand of bribes Gold/Grey enh
Give opp one card from hand to convert one hero to a gold evil brigade character for three turns.
psalm 12:10
Blue enh Testing of the Lord x/x (x=number of ecs in play)
Set hero aside for X turns on return hero cannot be converted,captured, and enh played on him cannot be prevented.
psalm 12:3
Love for the house of the lord Purple enh 0/0
Inturupt the battle and search deck for tabernacle or solomon's temple. Put it into play. Holder may activate an artifact in temple
psalm 12:6-8
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