*/* Orange Evil Character
Negate all special abilities on character cards and enhancements except this one. Battle is determined by the numbers. Cannot be negated.
Evil character's numbers (*/*) are equal to the number of cards in opponents hand.
Gives orange the possible boost it needs (even though it does have Kot, I couldn't think of another suiting brigade for this color) and adds a another hate card to speed.

Multiplying Demon
Orange Brigade 5/5
Whenever an opponent plays a card to interrupt the battle or one of your evil cards, search draw pile for a demon of */5 or less and add it to battle. ***cannot be negated***
Evil Fortress (needs a name)
Whenever orange brigade demons leave the field of play, each player without a demon in territory must discard a card from hand.
Roman Law (needs better title)
Artifact
Negate all ignore abilities on Good fortresses enhancements and Heroes. This artifact may be activated on Rome.



