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Merchant affects (ALL) drawing abilities, not just your own.With merchant you can control when drawing is doubled but you then suffer a drawing penalty that your opponent doesn't.If merchant helped a block and your opponent played reach of desperation they would be allowed to draw 6.Mayhem would make both players draw 12.
Behemoth Picture
But you can skip the draw phase with Merchant. Every turn. Then drop a Death of Unrighteous and wait until your opponent has nothing left.
No, he meant DOU. Shuffle all your ls, then make it so that you can't draw cards. You've locked your opponent out of getting any ls, unless they can generate one via Harvest Time, Hopper ls, etc.
Quote from: Jmbeers on August 28, 2011, 01:32:20 PMBehemoth PictureThis card is way too good I think. Love the others though. Super awesome.
Well, it's true you're not drawing any LS's, but you're not drawing anything else, either. When your opponent gets Hopper, Revealer, King Amazing+Jehoash, Hosea, Canaan, etc. then he will probably win it easily since he's been drawing every turn while you've been intentionally skipping your draw phase.
What would that mean spiritually then?
Quote from: OpenFaceBreadSandwich on August 31, 2011, 07:09:07 PMWhat would that mean spiritually then?That they are using objects that have no souls? I don't see any kind of Biblical conflict with these cards.
I agree with neutral characters being targetable as good/evil each battle, but disagree with them returning to neutral if converted. I think if they are converted to a hero/EC in battle, they should lose their neutrality and any other properties that apply.