Author Topic: N.T. Red Boost  (Read 2817 times)

Offline Arrthoa

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N.T. Red Boost
« on: December 02, 2011, 12:19:40 PM »
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Paladin
Red 7/6
Identifier: Warrior Class
Ability: If all your Heroes are N.T, discard an Evil Character in opponent's territory */6 or less. Hero has access to all Sites.
Reference: Same

Jude
Red 8/8
Identifier: Apostle?
Ability: Hero is Immune to Demons. N.T. enhancements played on Jude cannot be negated.
Refernce:Same

Centurion
Red 7/6
Identifier: Roman, Warrior Class
Ability: May band to a warrior class Roman Hero to return a Evil Character to top of opponent's deck. Access to all Sites.

Cornelius
Red 8/8
Identifier: Warrior Class, Roman
Ability: May band to a Centurion. Negate special abilities on warrior class Evil Characters. Hero has access to all sites.
Reference: Same

Andrew
Red/Purple 7/8
Identifier: Disciple
Ability: You may search deck for Peter or Fishing Boat. May band to Peter.
Refernce Same.

Miraculous Catch
Red/Purple 3/3
Identifier: X= # of Disciple in battle
Ability: Interrupt the battle and draw X cards from deck. Place Lost souls in Land of Bondage and add good cards to hand. Place rest beneath deck.

A Roman Soldier's Faith
Red 3/3
Ability: If used by a N.T. Hero, discard all poisons and diseases in Holder's territory or heal two Heroes. Cannot be interrupted.
Reference:Same
« Last Edit: December 02, 2011, 06:41:07 PM by Arrthoa »

Offline Red Wing

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Re: N.T. Red Boost
« Reply #1 on: December 02, 2011, 12:29:35 PM »
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Most of are pretty balanced except Andrew. Dual brigade, CBI banding, & CBI enhancements is a little to over-powered. I'd say something like this for Andrew:

You may search deck for Peter or Fishing Boat. May band to Peter.

I like the rest though!  :)
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Offline Arrthoa

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Re: N.T. Red Boost
« Reply #2 on: December 02, 2011, 12:32:54 PM »
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Updated Andrew.

Offline I am Knot a Blonde!

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Re: N.T. Red Boost
« Reply #3 on: December 02, 2011, 12:39:51 PM »
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Hmm.. more card draw for disciples... -_-

If you take  out the CBP off of cornelius, everything should be pretty balanced.

Offline Asahel24601

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Re: N.T. Red Boost
« Reply #4 on: December 02, 2011, 04:28:59 PM »
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I don't like paladin. He restricts your deck type. I would put the rest into my red warrior deck, they all fit, but Paladin ruins it.  I gain access by Recruiting officer and Centurion at Calvery.

I do like centurion a lot. Another Ahimelek is useful.
« Last Edit: December 02, 2011, 04:31:33 PM by Asahel24601 »

Offline JSB23

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Re: N.T. Red Boost
« Reply #5 on: December 02, 2011, 04:50:04 PM »
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Miraculous Catch is ridiculously OP.
An unanswered question is infinitely better than an unquestioned answer.

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #6 on: December 02, 2011, 05:05:23 PM »
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Miraculous Catch is ridiculously OP.
How exactly? You can only draw 11 at most and you can only keep the good cards. Besides you cant prevent and negate it. How is that OP?

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #7 on: December 02, 2011, 05:09:09 PM »
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I don't like paladin. He restricts your deck type. I would put the rest into my red warrior deck, they all fit, but Paladin ruins it.  I gain access by Recruiting officer and Centurion at Calvery.

I do like centurion a lot. Another Ahimelek is useful.
You could splash him in a Disciple or TGT deck and discard a Hero. Besides these are to give Red some good N.T. cards.

Offline Drrek

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Re: N.T. Red Boost
« Reply #8 on: December 02, 2011, 05:37:08 PM »
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Miraculous Catch is ridiculously OP.
How exactly? You can only draw 11 at most and you can only keep the good cards. Besides you cant prevent and negate it. How is that OP?

anytime you say the words "You can draw 11", that's overpowered.  Also, even if you can only keep the good cards, that's pretty much all speed decks will want anyway.
The user formerly known as Easty.

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #9 on: December 02, 2011, 06:07:54 PM »
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There now it's only for those in battle

Offline Red Wing

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Re: N.T. Red Boost
« Reply #10 on: December 02, 2011, 06:12:30 PM »
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A Roman Soldiers Faith is really under-powered. I'd make it say something like this:

Class: TC
Ability: If used by a N.T. Hero, discard all poisons and diseases in Holder's territory or Heal any two heroes. Cannot be Interrupted.
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Offline megamanlan

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Re: N.T. Red Boost
« Reply #11 on: December 02, 2011, 08:46:48 PM »
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Jude would be Purple (since there is evidence that he is actually Thaddeus)
Also, I'd suggest just making a new theme for NT Red, my suggestion is Martyrs.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #12 on: December 02, 2011, 09:15:53 PM »
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Jude would be Purple (since there is evidence that he is actually Thaddeus)
Also, I'd suggest just making a new theme for NT Red, my suggestion is Martyrs.
Where is that evidence?

Offline Minister Polarius

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Re: N.T. Red Boost
« Reply #13 on: December 02, 2011, 09:26:54 PM »
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He is correct, Jude is Thaddeus. There is room for argument that he is the Judas who didn't kill Jesus, but in either case that would make him an apostle.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #14 on: December 02, 2011, 09:44:48 PM »
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You guys know that this is the Jude that wrote the Epistle of Jude, right?

Offline CJSports

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Re: N.T. Red Boost
« Reply #15 on: December 02, 2011, 09:59:43 PM »
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You might want to read the verse on Centurion and Centurion at Calvary.
Life is not a promise but eternity is...

Offline Arrthoa

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Re: N.T. Red Boost
« Reply #16 on: December 02, 2011, 10:16:03 PM »
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I know they are the same one. It just we could use another one cause with Cornelius and the other two that only gives us three N.T. warrior class.

Offline Minister Polarius

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Re: N.T. Red Boost
« Reply #17 on: December 02, 2011, 11:00:53 PM »
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Yes.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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