Author Topic: Flippin' Sweet Ideas  (Read 3268 times)

thestrongangel

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Flippin' Sweet Ideas
« on: December 04, 2008, 03:08:29 PM »
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Posessed Human
Evil Fortress-Holds any number of Demons
"If your Demon is being discarded, instead place that Demon here. After 2 turns, release the Demons to the top of your deck."

The Grave
Good Fortress-Holds any number of Heroes
"If your Hero is being discarded, place him here instead. When a good Dominant is played, release the Heroes to your territory. Heroes that The Grave has held are immune to demons. Discard an Evil Character in your territory."

Jezebel's Scattered Bones
Green Hero Enhancement
"Discard a female Evil Character in battle. Cannot be negated if used by a Prophet."

Wrath of Satan
Orange Evil Enhancement
"Discard all Heroes in play. Cannot be negated, redirected, or ignored."

Seven Years of Famine
2/3 Black Curse
"All Characters in battle decrease 3/3 unless O.T. Joseph is in play."

Seven Years of Prosperity
2/3 White Covenant
"All Characters in battle increase 3/3 unless an Egyptian wins a battle."

Tormenting Job
1/1 Orange Evil Enhancement
"Place on a Hero except an Angel. Every time that Hero makes a rescue attempt, it decreases 2/2."

God Bless,
Daniel

Offline JSB23

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Re: Flippin' Sweet Ideas
« Reply #1 on: December 04, 2008, 03:15:45 PM »
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possessed human is OP, make place at bottom of deck and if your demon wins a battle
An unanswered question is infinitely better than an unquestioned answer.

thestrongangel

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Re: Flippin' Sweet Ideas
« Reply #2 on: December 04, 2008, 03:19:15 PM »
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No, It's chamber of Angels for demons.

Offline Gabe

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Re: Flippin' Sweet Ideas
« Reply #3 on: December 04, 2008, 03:20:16 PM »
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No, It's chamber of Angels for demons.

Which is why it should put them on the bottom.  Orange plays from the bottom of the deck, not the top.  ;)
Have you visited the Land of Redemption today?

Offline JSB23

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Re: Flippin' Sweet Ideas
« Reply #4 on: December 04, 2008, 03:21:13 PM »
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exactly
An unanswered question is infinitely better than an unquestioned answer.

thestrongangel

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Re: Flippin' Sweet Ideas
« Reply #5 on: December 04, 2008, 03:23:42 PM »
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Ok

Offline TheKarazyvicePresidentRR

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Re: Flippin' Sweet Ideas
« Reply #6 on: December 04, 2008, 03:27:21 PM »
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Quote
Posessed Human
Evil Fortress-Holds any number of Demons
"If your Demon is being discarded, instead place that Demon here. After 2 turns, release the Demons to the top of your deck."
Maybe make it a character so it is easier to kill, and would have to enter battle once to activate it. A fort like this would be very powerful. Forts are places, not people. I'd also agree with putting it on bottom.

Quote
The Grave
Good Fortress-Holds any number of Heroes
"If your Hero is being discarded, place him here instead. When a good Dominant is played, release the Heroes to your territory. Heroes that The Grave has held are immune to demons. Discard an Evil Character in your territory."
I like it, but I'd make it release one hero to territory per dom.

Quote
Wrath of Satan
Orange Evil Enhancement
"Discard all Heroes in play. Cannot be negated, redirected, or ignored."
You can't redirrect without Inturupting, you can't ignore an enhancement. So those sentences aren't needed.

Quote
Seven Years of Famine
2/3 Black Curse
"All Characters in battle decrease 3/3 unless O.T. Joseph is in play."
Quote
A make it brown. B Make it 'Discard this card if..."
Seven Years of Prosperity
2/3 White Covenant
"All Characters in battle increase 3/3 unless an Egyptian wins a battle."
Make it 'Discard this card if..."
Quote
Tormenting Job
1/1 Orange Evil Enhancement
"Place on a Hero except an Angel. Every time that Hero makes a rescue attempt, it decreases 2/2."
I'd add when this hero hits 0/0 he increases to double his original numbers and cannot be decreased.
Not quite a ghost...but not quite not.

Offline Tsavong Lah

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Re: Flippin' Sweet Ideas
« Reply #7 on: December 04, 2008, 11:48:21 PM »
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Quote
I'd add when this hero hits 0/0 he increases to double his original numbers and cannot be decreased.

But then nobody would play the card. Why would I want to give a hero easier and easier initiative every time he makes a rescue attempt and then have him come back as a huge-number-beast after he should have been discarded? Seems like the worst of both worlds... :P
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline Tsavong Lah

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Re: Flippin' Sweet Ideas
« Reply #8 on: December 04, 2008, 11:48:58 PM »
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Also, Wrath of Satan is a huge no-no. Nobody should be able to play WoS on King of Tyrus... ;)
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Rawrlolsauce!

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Re: Flippin' Sweet Ideas
« Reply #9 on: December 04, 2008, 11:57:02 PM »
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Quote
I'd add when this hero hits 0/0 he increases to double his original numbers and cannot be decreased.

But then nobody would play the card. Why would I want to give a hero easier and easier initiative every time he makes a rescue attempt and then have him come back as a huge-number-beast after he should have been discarded? Seems like the worst of both worlds... :P
I'd assume he was intending for you to place it on one of your heroes...

I agree with wrath though, maybe word it like this.

Wrath of Satan
Orange Evil Enhancement
"Discard all heroes in play. Cannot be negated by a good card."

That way King of Tyrus negates it's effect, and Rrulez gets his original intention; disallowing your opponent to stop it.

thestrongangel

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Re: Flippin' Sweet Ideas
« Reply #10 on: December 05, 2008, 08:22:34 AM »
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I intended it to be a AoCP for evil.

Offline JSB23

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Re: Flippin' Sweet Ideas
« Reply #11 on: December 05, 2008, 12:26:04 PM »
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yes but there are no purple fbtn
An unanswered question is infinitely better than an unquestioned answer.

Offline Gohanick

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Re: Flippin' Sweet Ideas
« Reply #12 on: December 07, 2008, 01:13:09 PM »
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if you think about it a cbn discard all humans is nothing against heroes. There are so many ways to protect your heroes (atleast in territory) and with one of those teal covenants certain heroes are protected from discard, and then there's elijah and all the other ways to protect from discard.

Offline BubbleBoy

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Re: Flippin' Sweet Ideas
« Reply #13 on: December 07, 2008, 02:44:56 PM »
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Also, there are a number of ways to bring back heroes (Chariot of Fire being the biggest), whereas there are very few ways to bring back EC's (I can't even think of any besides SSoS), and they still made AoCP anyway.
Use the Mad Bomber to rescue his Province.

Offline bmc25

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Re: Flippin' Sweet Ideas
« Reply #14 on: December 07, 2008, 04:02:51 PM »
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The wrath of satan should just say

"cannot be negated" allog with the part a out killing all heroes. KOT is 10/12 if you give him initiative then you deserve to get your heroes killed.
Benjamin Campbell

michael/michaelssword

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Re: Flippin' Sweet Ideas
« Reply #15 on: December 07, 2008, 04:57:58 PM »
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Quote
I'd add when this hero hits 0/0 he increases to double his original numbers and cannot be decreased.

But then nobody would play the card. Why would I want to give a hero easier and easier initiative every time he makes a rescue attempt and then have him come back as a huge-number-beast after he should have been discarded? Seems like the worst of both worlds... :P
but then lke on a 10/4 guy you'd get initiative after that card played played where as a 10/4 (king something purple)coul get initiative and play AoCPa 20/8 guy could be killed with something like sinning hand

Offline TheKarazyvicePresidentRR

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Re: Flippin' Sweet Ideas
« Reply #16 on: December 08, 2008, 02:04:24 AM »
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FBTN, Having a play first weapon, Throne of david, choose the blocker. I am really failing to see it as 'useless', not to meantion the init he'd gain as a small hero. See warrior in training.
Not quite a ghost...but not quite not.

 


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