Author Topic: New Card ideas! Making Apostles useful **Updated with pictures**  (Read 2791 times)

Offline Gohanick

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New Card ideas! Making Apostles useful **Updated with pictures**
« on: November 29, 2008, 09:57:44 AM »
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*/* Orange Evil Character
Negate all special abilities on character cards and enhancements except this one. Battle is determined by the numbers. Cannot be negated.

Evil character's numbers (*/*) are equal to the number of cards in opponents hand.

Gives orange the possible boost it needs (even though it does have Kot, I couldn't think of another suiting brigade for this color) and adds a another hate card to speed.



Multiplying Demon
Orange Brigade 5/5
Whenever an opponent plays a card to interrupt the battle or one of your evil cards, search draw pile for a demon of */5 or less and add it to battle. ***cannot be negated***

Evil Fortress (needs a name)
Whenever orange brigade demons leave the field of play, each player without a demon in territory must discard a card from hand.

Roman Law (needs better title)
Artifact
Negate all ignore abilities on Good fortresses enhancements and Heroes. This artifact may be activated on Rome.







« Last Edit: November 30, 2008, 12:20:45 AM by Gohanick »

thestrongangel

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Re: New Card ideas! (balancing out some powerful themes)
« Reply #1 on: November 29, 2008, 12:38:07 PM »
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*/* Orange Evil Character
Negate all special abilities on character cards and enhancements except this one. Battle is determined by the numbers. Cannot be negated.
Already has KoT

Quote
Women from Galilee
N.T. white brigade hero
5/5
Lost souls cannot gain protection from rescue this turn. Cannot be negated.
(women at the tomb would tell others and 'lost souls' or those hearing the news may be "redeemed")

I like that

Quote
Multiplying Demon
Orange Brigade 5/5
Whenever an opponent plays a card to interrupt the battle or one of your evil cards, search draw pile for a demon of */5 or less and add it to battle.

I like this too.

Quote
Evil Fortress (needs a name)
Whenever orange brigade demons leave the field of play, each player without a demon in territory must discard a card from hand.
This should be an artifact

Quote
Roman Law (needs better title)
Artifact
Negate all ignore abilities on Good fortresses enhancements and Heroes. This artifact may be activated on Rome.

A little O'P



God Bless,
thestrongangel

Offline Cameron the Conqueror

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Re: New Card ideas! (balancing out some powerful themes)
« Reply #2 on: November 29, 2008, 02:06:31 PM »
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Multiplying Demon doesn't work because a ITB battle card interrupts himself.  Add a CBN to solve that.  I think it is OP'D because it renders all ITB combos useless.

Offline Gohanick

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Re: New Card ideas! (balancing out some powerful themes)
« Reply #3 on: November 29, 2008, 04:41:05 PM »
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The thing with multiplying demon is you aren't going to have too many */5 or lower demons in your deck and you will most likely be dying once they come into battle anyways (assuming the first demon is gone)

To make Roman Law more balanced, you could have a condition "discard this card if an O.T. hero wins a battle"
« Last Edit: November 29, 2008, 04:43:24 PM by Gohanick »

Offline Gohanick

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #4 on: November 30, 2008, 07:03:37 PM »
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what are people's input on these new apostle themed cards?

Offline JSB23

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #5 on: November 30, 2008, 07:24:21 PM »
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I like them all except Roman Law is slightly OP and the evil fortress should be a curse
An unanswered question is infinitely better than an unquestioned answer.

Offline galadgawyn

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #6 on: December 01, 2008, 06:57:01 PM »
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Pretty decent ideas.  I think some adjustments would probably be needed before actual printing but not a bad start.  I think one card could be way too abusive.

Quote
Evil Fortress (needs a name)
Whenever orange brigade demons leave the field of play, each player without a demon in territory must discard a card from hand.

Discarding cards from hand is potentially very strong.  How I would abuse this in type 2: 
Put lots of demons in my deck.  Put some speed in to help draw them.  Put lots of useful evil set-asides in my deck.  Then set-aside one demon at a time and discard my opponent's entire hand.  Can be repeated.

Offline TheKarazyvicePresidentRR

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #7 on: December 02, 2008, 02:52:56 AM »
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Pretty decent ideas.  I think some adjustments would probably be needed before actual printing but not a bad start.  I think one card could be way too abusive.

Quote
Evil Fortress (needs a name)
Whenever orange brigade demons leave the field of play, each player without a demon in territory must discard a card from hand.

Discarding cards from hand is potentially very strong.  How I would abuse this in type 2: 
Put lots of demons in my deck.  Put some speed in to help draw them.  Put lots of useful evil set-asides in my deck.  Then set-aside one demon at a time and discard my opponent's entire hand.  Can be repeated.
It is strong but I think a simple
'If your opp removes a demon from play' would work well.
Not quite a ghost...but not quite not.

Offline galadgawyn

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #8 on: December 02, 2008, 07:47:57 PM »
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I agree that would work.

Offline Egyptian

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Re: New Card ideas! Making Apostles useful **Updated with pictures**
« Reply #9 on: December 08, 2008, 11:03:45 AM »
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I like Women of Galilee. Lost Soul protection abilities are annoying. :-)

I would word it like this: Negate all protect abilities on lost souls this turn. Cannot be negated.


Spirit of Truth is also nice.

I'd also like to see a set based on the early Christian fathers, i.e. the disciples of the disciples (Polycarp, Ignatius of Antioch, et. al.). I'll see if I can come up with something.
« Last Edit: December 08, 2008, 11:57:07 AM by Egyptian »
Those who are merciful to the cruel will, in the end, be cruel to them that deserve mercy. -Midrash

 


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