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The uno reverse symbol would look pretty cool, and it would be fitting.
I think a dove symbol would work well and in the same spot as the cloud symbol in the CoW set.
Perhaps add that it has to be the same book as well? To make it a bit more fair?
Promise to the levites might be too strong. Using something like hypocrisy it would be pretty easy to trigger the once per game ability. I know you have to wait 4 turns but it can amount to another SOG rescue which is really strong. In T2 those 4 turns can go by pretty quick. It does require you to build around it though so maybe it's ok. I think the insight class idea has alot of potential though. Great job and great ideas.
I will admit I did pack a lot into PtDK and it's entirely likely it's too much. Which of the aspects do you think could stay and which could go?
I think I'd reword it like this:"On activation, if you don't control a purple king, exchange a card in hand with one in deck or discard pile. If your purple king would be discarded by an opponent's special ability, you may banish this instead."I still think this strengthens the Throne/I Samuel offense, but it should no longer be overpowered.
I should point out that I'm not a fan of Promise to Israel, since it seems to encourage a defense-heavy/sitelock D with a minimalist Judges offense, and it offers an end-game hammer CBN that is quite strong.
The idea behind this one was to give an alternate playstyle to judges and I was inspired by the site aspect of cloud Joshua (and I was able to find a promise-related verse referencing him). Currently, judges are usually just splashed into a speed-heavy deck (or form the basis of that sort of deck) so I wanted to give a use to them that was slower and took more setup. I can understand why you might not like it, but I think encouraging other deck types is not a bad thing. And while I admit defense heavy decks aren't always fun to play against, neither are speed decks that get set up 3 turns before you even know what's going on and win without really allowing you to block.
On promise to israel just say judges have site access and its fine. And anything you make that helps purple kings is broken right now.
It's not defense-heavy that I have a problem with, it's single-color sites
Quote from: TheHobbit on February 17, 2017, 12:46:45 PMOn promise to israel just say judges have site access and its fine. And anything you make that helps purple kings is broken right now.Do you mean I should just take off the site negate portion, or do you mean you want the card to literally just say "Your judges have Site Access." ?
I love Promise to Israel. You can't just splash it in - You have to build around it, and in order to do that realistically you're playing at 70 to get enough sites, because you can't run 8 at 63 and assume nothing will happen to one along the course of the game.
Quote from: jmhartz on February 17, 2017, 10:18:38 AMI should point out that I'm not a fan of Promise to Israel, since it seems to encourage a defense-heavy/sitelock D with a minimalist Judges offense, and it offers an end-game hammer CBN that is quite strong.I love Promise to Israel. You can't just splash it in - You have to build around it, and in order to do that realistically you're playing at 70 to get enough sites, because you can't run 8 at 63 and assume nothing will happen to one along the course of the game.
You can play more access sites than souls? That's news to me
Quote from: Red Dragon Thorn on February 17, 2017, 04:00:28 PMYou can play more access sites than souls? That's news to meWhat I mean is, a 50-card deck can play 7 Egypt sites, Dragon Raid, and Promised Land. That's 9 sites to trigger Promise to Israel, since it doesn't specify single-color sites.
= If this card is in your opening hand, you may reveal it to exchange it with a card of matching type and alignment in deck.
So, If I got any of these cards in my opening hand, I'm taking this to say you could exchange them for another covenant (matching type=Artifact, matching alignment=good). Is this correct?