Author Topic: Masters of Divination  (Read 2250 times)

TheHobbit13

  • Guest
  • Trade Count: (0)
Masters of Divination
« on: June 05, 2015, 04:34:23 PM »
0
Philippian Masters of Divination
0/1
Territory class, Greek
Each time you or your opponent looks at a hand because of a special ability on an N.T. card discard a card in a territory except a character, cannot be negated.

Spirit of Divination
3/3 orange demon
Territory class
Place on  Damsel with Spirit of Divination: at the start of each upkeep phase you may look at the top 6 cards of your deck, add an evil card to hand, and place the remaining cards on top or bottom of deck.
« Last Edit: June 05, 2015, 04:43:18 PM by TheHobbit »

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: Masters of Divination
« Reply #1 on: June 05, 2015, 05:33:27 PM »
+1
You will need an evil fortress with "University" in the title that can combo with Masters of Divination.  ;)
My wife is a hottie.

Daniel

  • Guest
  • Trade Count: (0)
Re: Masters of Divination
« Reply #2 on: June 05, 2015, 06:44:13 PM »
0
Spirit of Divination is redundant to Damsel with Spirit of Divination.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Masters of Divination
« Reply #3 on: June 05, 2015, 06:55:11 PM »
0
Spirit of Divination is redundant to Damsel with Spirit of Divination.

Then how about this:

Spirit of Divination
3/3 orange demon
Territory class
Place on  your magician: at the start of each upkeep phase you may discard your evil character to look at the top 6 cards of your deck, add an evil card to hand, and place the remaining cards on top or bottom of deck.

Daniel

  • Guest
  • Trade Count: (0)
Re: Masters of Divination
« Reply #4 on: June 05, 2015, 08:17:25 PM »
0
What I mean is, "Damsel with Spirit of Divination" is a card that includes 2 individuals: the damsel, and the spirit of divination. A separate Spirit of Divination card is redundant.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Masters of Divination
« Reply #5 on: June 06, 2015, 12:21:14 AM »
0
Ik  what you meant, which is why I expanded the targets to magicians.

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Masters of Divination
« Reply #6 on: February 11, 2016, 10:44:47 PM »
0
Here's my version of Masters of Divination (slightly edited)

http://imgur.com/pKNtzUx
Some call me "Goofus"

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Masters of Divination
« Reply #7 on: February 11, 2016, 10:46:48 PM »
0
Aaaaand, i just realized i forgot to make him territory class  ::) (facepalm)

Just pretend he's territory class
Some call me "Goofus"

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Masters of Divination
« Reply #8 on: February 12, 2016, 02:08:36 PM »
0
The reason why I limited it to N.T cards was because a broader ability could be utilized with spy, ahimaz, U&T, ..etc I think that's a little powerful. Another way of wording it would be to change N.T look at hand abilities to all look at hand abilities , and then proceed to restrict targets to N.T cards. But I prefer it the first way around because it has a good balanced of utility and power.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal