Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: The Warrior on September 05, 2010, 04:56:44 PM

Title: making useless thing useful
Post by: The Warrior on September 05, 2010, 04:56:44 PM
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fmail.truevine.net%2Fusers%2Fbillandhelen%40truevine.net%2FPictures%2FLoyalty%2520of%2520Jonathan%2520%2528L%2529.gif&hash=76e2fffeb34c095830dc702131214815dc73b4b9)

add the word ANOTHER after enhancement
Title: Re: making useless thing useful
Post by: joeycauldron on September 05, 2010, 05:13:45 PM
It helps out the royalty. I like it. :)
Title: Re: making useless thing useful
Post by: BubbleBoy on September 05, 2010, 05:32:15 PM
The only thing is, it will never do anything at all, since once it activates, you have played a good enhancement this turn. :P
Title: Re: making useless thing useful
Post by: DDiceRC on September 05, 2010, 05:33:35 PM
But it won't work once the rules lawyers get hold of it. If you play it, you've played a good enhancement, so its SA is ineffective.  ;)

If it was worded, "if you have not played another good enhancement..." then you'd be OK.
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