Author Topic: Magic Trick # 2  (Read 1731 times)

Offline stefferweffer

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Magic Trick # 2
« on: October 28, 2010, 09:48:37 PM »
+2
(In my line of Magic Trick cards)
0/0 Pale green territory-class evil enhancement

Place on your lost soul.  When that lost soul is rescued, if you have a Magician in play, you may instead place the lost soul and this card face down, shuffle them, and ask opponent to choose one of the face down cards.  If it is the lost soul, they redeem it.  If they choose Magic Trick # 2, both cards return as before.

(same verse as before, from Acts)
« Last Edit: November 01, 2010, 09:59:04 AM by stefferweffer »

Offline The Warrior

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Re: Magic Trick # 2
« Reply #1 on: October 28, 2010, 10:06:55 PM »
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FTW
Wanderer of the Web.

Offline Minister Polarius

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Re: Magic Trick # 2
« Reply #2 on: October 28, 2010, 11:26:40 PM »
0
The Dark Magician wants his signature trap back.

OP and too long, but I like your thinking with making Magicians the shenanigans theme.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline RTSmaniac

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Re: Magic Trick # 2
« Reply #3 on: October 29, 2010, 12:27:05 AM »
0
Delusions of Grandeur
Type: Evil Enh. • Brigade: Pale Green • Ability: 6 / 0 • Class: Territory • Special Ability: Place on a lost soul. When that lost soul is rescued, if a Magician's in play, instead place lost soul and this card face down. Opponent chooses one at random.  If it is the lost soul, they redeem it.  If it is this card, both cards return as they were before.

« Last Edit: October 30, 2010, 08:14:11 PM by RTSmaniac »
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline ACe

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Re: Magic Trick # 2
« Reply #4 on: October 29, 2010, 12:56:22 PM »
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That's a pretty cool card.there needs to be something about removing cards from sleeves because some people might not like that!
You will never feel as alive as you are when you're on fire for God. (Unknown)

Offline Minister Polarius

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Re: Magic Trick # 2
« Reply #5 on: October 29, 2010, 01:03:56 PM »
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Still OP.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline stefferweffer

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Re: Magic Trick # 2
« Reply #6 on: October 29, 2010, 01:39:55 PM »
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That's a pretty cool card.there needs to be something about removing cards from sleeves because some people might not like that!
Who said anything about removing cards from sleeves?  Are you thinking about multi-player?  Maybe I need to specify that it be placed on YOUR lost soul?

Offline ACe

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Re: Magic Trick # 2
« Reply #7 on: October 29, 2010, 02:11:19 PM »
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oh ok that makes since
You will never feel as alive as you are when you're on fire for God. (Unknown)

Offline TheJaylor

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Re: Magic Trick # 2
« Reply #8 on: October 29, 2010, 11:28:13 PM »
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i think it would be cool if it said place on a Lost Soul and then you would place it on the opponent with the same color sleeves.

Offline RTSmaniac

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Re: Magic Trick # 2
« Reply #9 on: October 30, 2010, 12:31:42 AM »
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It would be a good way to give your opponent a ls for TGT activation. On a side note, if the sleeves are different you would still have to choose randomly- aka dice, coin, ect...
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline Smokey

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Re: Magic Trick # 2
« Reply #10 on: October 30, 2010, 09:57:37 AM »
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In a world without Magic Charms / TGoH / UK Nation / Unholy Writ, This card would be really cool, I don't like that It can repeat itself however, just make it a 1 time deal.   

Offline The M

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Re: Magic Trick # 2
« Reply #11 on: October 30, 2010, 09:58:46 AM »
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pale-green/orange?
Retired?

Offline RTSmaniac

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Re: Magic Trick # 2
« Reply #12 on: October 30, 2010, 08:14:54 PM »
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fixed.
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline The M

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Re: Magic Trick # 2
« Reply #13 on: October 31, 2010, 09:40:21 AM »
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cooooool. ;D
Retired?

 


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