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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: stefferweffer on October 28, 2010, 09:48:37 PM

Title: Magic Trick # 2
Post by: stefferweffer on October 28, 2010, 09:48:37 PM
(In my line of Magic Trick cards)
0/0 Pale green territory-class evil enhancement

Place on your lost soul.  When that lost soul is rescued, if you have a Magician in play, you may instead place the lost soul and this card face down, shuffle them, and ask opponent to choose one of the face down cards.  If it is the lost soul, they redeem it.  If they choose Magic Trick # 2, both cards return as before.

(same verse as before, from Acts)
Title: Re: Magic Trick # 2
Post by: The Warrior on October 28, 2010, 10:06:55 PM
FTW
Title: Re: Magic Trick # 2
Post by: Minister Polarius on October 28, 2010, 11:26:40 PM
The Dark Magician wants his signature trap back.

OP and too long, but I like your thinking with making Magicians the shenanigans theme.
Title: Re: Magic Trick # 2
Post by: RTSmaniac on October 29, 2010, 12:27:05 AM
Delusions of Grandeur
Type: Evil Enh. • Brigade: Pale Green • Ability: 6 / 0 • Class: Territory • Special Ability: Place on a lost soul. When that lost soul is rescued, if a Magician's in play, instead place lost soul and this card face down. Opponent chooses one at random.  If it is the lost soul, they redeem it.  If it is this card, both cards return as they were before.

(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fi930.photobucket.com%2Falbums%2Fad141%2FRTSmaniac%2FTemplateMagician-2.gif&hash=7ee8ce0dce4b236f188d0ee2802b04a750915025)
Title: Re: Magic Trick # 2
Post by: ACe on October 29, 2010, 12:56:22 PM
That's a pretty cool card.there needs to be something about removing cards from sleeves because some people might not like that!
Title: Re: Magic Trick # 2
Post by: Minister Polarius on October 29, 2010, 01:03:56 PM
Still OP.
Title: Re: Magic Trick # 2
Post by: stefferweffer on October 29, 2010, 01:39:55 PM
That's a pretty cool card.there needs to be something about removing cards from sleeves because some people might not like that!
Who said anything about removing cards from sleeves?  Are you thinking about multi-player?  Maybe I need to specify that it be placed on YOUR lost soul?
Title: Re: Magic Trick # 2
Post by: ACe on October 29, 2010, 02:11:19 PM
oh ok that makes since
Title: Re: Magic Trick # 2
Post by: TheJaylor on October 29, 2010, 11:28:13 PM
i think it would be cool if it said place on a Lost Soul and then you would place it on the opponent with the same color sleeves.
Title: Re: Magic Trick # 2
Post by: RTSmaniac on October 30, 2010, 12:31:42 AM
It would be a good way to give your opponent a ls for TGT activation. On a side note, if the sleeves are different you would still have to choose randomly- aka dice, coin, ect...
Title: Re: Magic Trick # 2
Post by: Smokey on October 30, 2010, 09:57:37 AM
In a world without Magic Charms / TGoH / UK Nation / Unholy Writ, This card would be really cool, I don't like that It can repeat itself however, just make it a 1 time deal.   
Title: Re: Magic Trick # 2
Post by: The M on October 30, 2010, 09:58:46 AM
pale-green/orange?
Title: Re: Magic Trick # 2
Post by: RTSmaniac on October 30, 2010, 08:14:54 PM
fixed.
Title: Re: Magic Trick # 2
Post by: The M on October 31, 2010, 09:40:21 AM
cooooool. ;D
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