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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: The Warrior on July 27, 2009, 02:45:09 PM

Title: M3lch1z3d3k
Post by: The Warrior on July 27, 2009, 02:45:09 PM
i was looking at the RoA Melchizedek i saw the indentifiers: King of Salem,Prophet,Priest then i thought up a new promo....
A Purple/Teal/Green Melchizedek! (and give him a a ability in addition to his original one)
Title: Re: M3lch1z3d3k
Post by: Lamborghini_diablo on July 27, 2009, 03:04:10 PM
Yeah, I saw that a while ago and thought about making a herolite based on him. I would personally make him purple, green, and blue, as he is genesis as well.
Title: Re: M3lch1z3d3k
Post by: The Warrior on July 27, 2009, 03:06:25 PM
Yeah, I saw that a while ago and thought about making a herolite based on him. I would personally make him purple, green, and blue, as he is genesis as well.
that would be SOOO cool! A Teal/green/blue/purple Melcizedek!...... Quad Color!
Title: Re: M3lch1z3d3k
Post by: Sean on July 27, 2009, 03:07:19 PM
Just make him multicolor. 
Title: Re: M3lch1z3d3k
Post by: Lamborghini_diablo on July 27, 2009, 03:10:46 PM
Yeah, I saw that a while ago and thought about making a herolite based on him. I would personally make him purple, green, and blue, as he is genesis as well.
that would be SOOO cool! A Teal/green/blue/purple Melcizedek!...... Quad Color!

Training in righteousness specifies a single color hero.
Title: Re: M3lch1z3d3k
Post by: Professoralstad on July 27, 2009, 03:16:52 PM
Just make him multicolor.  

And while we're at it, we should make him negate all special abilities on evil cards. And protect him from all discard abilities. And make it all CBN. And...

Or we could just leave him as the incredibly powerful hero that he is, as he can already use probably the two must widely used offensive battle winners of the game (Zeal and AoCP) and he's protected from all sorts of evil battle winners. Is that not enough for you people???!?!??!?!?!?

Sorry, as the owner of a Syrian Raider's Camp deck, Melchizedek has gotten on my nerves a bit much lately. I can't even capture my OWN heroes vs. him...ugh.
Title: Re: M3lch1z3d3k
Post by: Cameron the Conqueror on July 27, 2009, 03:20:11 PM
Mel isn't protected from discard, even with Cov w/ Phin, so CM is always an option.  His ability can be negated, and he is only 4/4. He isn't Z-Temple, so the only protection he has is his own.

Yes, he is very powerful, but definitely a great card as he helps stop Self-Capture and he has 2 fun brigades.
Title: Re: M3lch1z3d3k
Post by: Lamborghini_diablo on July 27, 2009, 04:14:54 PM
ET + Drawn Out + Melch = oops, what CM?

That or 1/1 teal guy + Melchs Blessing.
Title: Re: M3lch1z3d3k
Post by: Cameron the Conqueror on July 27, 2009, 04:16:20 PM
ET + Drawn Out + Melch = oops, what CM?

That or 1/1 teal guy + Melchs Blessing.
FTBN still makes him like every other Drawn Out hero....

Yes, you can make some fun combos, but I don't think it is more powerful than TGT or something else.
Title: Re: M3lch1z3d3k
Post by: Lamborghini_diablo on July 27, 2009, 04:49:29 PM
But what fun is using the same old boring stuff everyone else does? I enjoy trying to make wierd things actually viable.
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