Author Topic: League before the LORD  (Read 1599 times)

Offline Asahel24601

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League before the LORD
« on: May 14, 2012, 03:54:51 PM »
-1
« Last Edit: May 14, 2012, 10:07:09 PM by Asahel24601 »

Offline Red Wing

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Re: League before the LORD
« Reply #1 on: May 14, 2012, 03:57:24 PM »
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What's X?
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Offline Redoubter

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Re: League before the LORD
« Reply #2 on: May 14, 2012, 08:50:10 PM »
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What's X?

Number of heroes in play.  Which makes this card way OP.

Most defenses currently block from hand (where they are not vulnerable), and now you can recur as many heroes and enhancements as there are heroes out?  WAY too powerful.  Let's consider just how many Interrupt/Negate battle-winners there are in Red (and other offenses they are paired with) and how ridiculous this would be to search OR RECUR all of them all at once.  And repeatedly.  It just would not work.  The negating of sites is just a bonus.

Offline Asahel24601

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Re: League before the LORD
« Reply #3 on: May 14, 2012, 09:48:24 PM »
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It only works if all your heroes are red, stopping the combining

Offline Redoubter

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Re: League before the LORD
« Reply #4 on: May 14, 2012, 09:54:07 PM »
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It only works if all your heroes are red, stopping the combining

Only partially.  I can pull Sam out after I get this off to get every single battle-winner out of my deck.

Also, I don't care if you run a straight red deck, this is ridiculously OP.  How many CBN battle-winners are there in Red (especially with Uriah)?  And you can just get/recur them allRepeatedly?  Sorry, but this is way OP.

Offline Asahel24601

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Re: League before the LORD
« Reply #5 on: May 14, 2012, 10:07:25 PM »
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Changed to just Heroes

 


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