Othniel - 4/4 WC Gold Hero
May band to Caleb. Enhancements played by Othniel cannot be prevented by evil cards.
Othniel's Deliverance - 3/3 gold enhancement.
Negate and Discard an evil king. After battle, place in your territory: Protect your human heroes in territory from opponents. Discard after four turns.
Jepthah - 7/4 WC gold hero
You may discard the top card of your deck to discard up to two evil characters in play. Lost souls go to play instead. If you discarded a good card from your deck, this cannot be negated. Limit once per game.
Samson - 12/6 WC gold hero
The abilities (*/*) on all good enhancements are doubled. You may search deck for Jawbone. If captured, discard samson and an evil fortress instead.
Jawbone - 7/0 gold enhancement
If used by a judge, interrupt the battle and discard an evil human. If used by Samson, this cannot be negated and you may discard an additonal evil human.
Gideon - 8/7 WC Gold Hero
Negate and discard all idols. If blocked by two or more evil characters, you may search deck or discard for Sword against Sword and play it.
Deborah - 7/4 Green/Gold WC hero
Negate play abilities. Immune to canaanites, and if you are blocked by one, discard it after battle. May band to Barak or Jael. Cannot be negated.
Shamgar - 10/5 gold WC hero
First Strike. Immune to Phillistines. If shamgar is holding a weapon, his abilities are doubled. Cannot be negated.
Ox Goad - 5/0 gold WC enhancement
If used by Shamgar and all your heroes are O.T., you may discard an evil human.
Joshua - 10/10 gold/red WC hero
Immunue to Canaanites. Any time you discard an O.T. site or evil fortress, you may add it to hand instead. Restrict players from using cards that end the battle.
Hailstorm - Silver TC enhancement
During your preperation phase, place in the field of battle: Any time you discard an evil human during battle, you may discard another. Discard after one battle.