Author Topic: Interesting card ideas  (Read 1833 times)

Offline Gohanick

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Interesting card ideas
« on: February 04, 2009, 11:34:42 PM »
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Good Fortress
During your discard phase you may instead place good cards from your hand here. Whenever you rescue a lost soul, shuffle these cards into draw pile.


Curse
Once per turn you may place one of your orange brigade demons on a hero. That hero may not enter battle. Discard all placed demons when a good dominant is played.


Orange brigade evil enhancement
Interrupt the battle and cause an orange brigade demon in your territory to fight one of opponent's heroes in territory. If you win that battle, lost souls are protected from rescue this turn.


Red Brigade Fortress
Holds one face down red hero
Place a hero face down on this fortress from hand. On your preparation phase you may add contents to your territory face down.


Final Hindrance
Evil Dominant
Discard four of your orange brigade demons to protect all lost souls from rescue this turn.


Wickedness Released
1/1
Orange Brigade Evil enhancment
interrupt the battle and convert all O.T. heroes in your territory to 1/1 orange brigade demons with no special ability until end of turn and add them to battle. Cannot be negated.
« Last Edit: February 05, 2009, 02:05:37 PM by Gohanick »

Offline JSB23

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Re: Interesting card ideas
« Reply #1 on: February 05, 2009, 01:29:17 AM »
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Good Fortress
During your discard phase you may instead place good cards from your hand here. Whenever you rescue a lost soul, shuffle these cards into draw pile.
Interesting idea, good job

Curse
Once per turn you may place one of your orange brigade demons on a hero. That hero may not enter battle. Discard all placed demons when a good dominant is played.
You might want to change that to "may be used twice"

Orange brigade evil enhancement
Interrupt the battle and cause an orange brigade demon in your territory to fight one of opponent's heroes in territory. If you win that battle, lost souls are protected from rescue this turn.
I like it

Red Brigade Fortress
Holds one face down red hero
Place a hero face down on this fortress from hand. On your preparation phase you may add contents to your territory face down.
Sweet. Super Ambush

Final Hindrance
Evil Dominant
Discard four of your orange brigade demons to protect all lost souls from rescue this turn.
Love it perfectly balanced

Wickedness Released
Orange Brigade Evil enhancment
interrupt the battle and convert all O.T. heroes in your territory to 1/1 orange brigade demons until end of turn and add them to battle. Cannot be negated.
Interesting....Not OP
An unanswered question is infinitely better than an unquestioned answer.

 


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