Author Topic: I know we have enough dominants  (Read 2191 times)

Offline KingLeo

  • Trade Count: (+1)
  • Full Member
  • ***
  • Posts: 366
    • -
    • East Central Region
I know we have enough dominants
« on: March 13, 2012, 06:40:09 PM »
-2




I know we have enough dominants but it is pretty cool.
« Last Edit: March 13, 2012, 06:58:40 PM by KingLeo »
Mark Twain - Outside of a dog a book is a man's best friend. Inside a dog its too hard to read!

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: I know we have enough dominants
« Reply #1 on: March 13, 2012, 07:25:09 PM »
0
Oh my...these cards terrify me :D

Fear of the Lord is definitely too powerful, especially for a dominant.  Yes, they have great power, but there is great responsibility there too.  Note that DoN doesn't negate first, AotL only discards one EC, CM only discards one hero, and so on.  They're supposed to be good, but that is a bit over the top :)  A convert dom that converts ONE EC (maybe outside of battle?) is actually a really neat idea though.

As far as Lust, also a little OP, especially since you can play it mid-battle and get A LOT of ridiculousness out of it.  I'd also make it fit more with the title of the card, perhaps that EC are immune to characters of the opposite gender for one turn.

Interesting ideas, just need work :)

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: I know we have enough dominants
« Reply #2 on: March 13, 2012, 09:01:49 PM »
0
Oh my...these cards terrify me :D

Fear of the Lord is definitely too powerful, especially for a dominant.  Yes, they have great power, but there is great responsibility there too.  Note that DoN doesn't negate first, AotL only discards one EC, CM only discards one hero, and so on.  They're supposed to be good, but that is a bit over the top :)  A convert dom that converts ONE EC (maybe outside of battle?) is actually a really neat idea though.

As far as Lust, also a little OP, especially since you can play it mid-battle and get A LOT of ridiculousness out of it.  I'd also make it fit more with the title of the card, perhaps that EC are immune to characters of the opposite gender for one turn.

Interesting ideas, just need work :)
#Meeting the Messiah
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: I know we have enough dominants
« Reply #3 on: March 13, 2012, 09:13:59 PM »
0
Just because there are territory class enhancements for individual brigades doesn't mean a dom for anyone to use shouldn't be considered.  You can discard an artifact outside of battle with Fortify Site, but DoN is still nice.  Beheaded will do the job of CM outside of battle.

Those cards work with specific characters, just like Meeting the Messiah.  No reason not to have a dom that does something either the same or similar.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: I know we have enough dominants
« Reply #4 on: March 14, 2012, 01:18:32 AM »
0
I agree Fear of the Lord should only convert a Human/Discard a Demon. Lust might be better as 'Evil Humans ignore Heroes of the Opposite Gender." or maybe something even less then that.
Has anyone ever thought of a Dom that would kill Sites/Forts though? I think thats more of what the game needs if another Dom is to be made. That's just my humble opinion though.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Nameless

  • Trade Count: (+39)
  • Hero Member
  • *****
  • Posts: 1914
    • -
    • North Central Region
    • THIS IS AWESOME!
Re: I know we have enough dominants
« Reply #5 on: March 14, 2012, 08:43:15 AM »
0
OPly OP

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: I know we have enough dominants
« Reply #6 on: March 14, 2012, 12:18:25 PM »
0
I agree Fear of the Lord should only convert a Human/Discard a Demon.

What the game does NOT need is more costless conditionless phaseless CBN territory destruction.  This card would go in every speed deck ever, and twice in TGT decks.

Has anyone ever thought of a Dom that would kill Sites/Forts though? I think thats more of what the game needs if another Dom is to be made.

What the game does NOT need is a costless conditionless phaseless CBN fort/site killer, unless it can only target TGT.
If creation sings Your praises so will I
If You gave Your life to love them so will I

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: I know we have enough dominants
« Reply #7 on: March 14, 2012, 01:41:15 PM »
0
What the game does NOT need is a costless conditionless phaseless CBN fort/site killer, unless it can only target TGT.

So are we saying DoN is a broken card? Because fortresses/sites are pretty much like super-artifacts. Personally I would love to ban DoN and add a dominant that destroys fortresses/sites, as they're far more easily spammable than artifacts and pretty much have the exact same function.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: I know we have enough dominants
« Reply #8 on: March 14, 2012, 02:39:19 PM »
0
What the game does NOT need is a costless conditionless phaseless CBN fort/site killer, unless it can only target TGT.

So are we saying DoN is a broken card? Because fortresses/sites are pretty much like super-artifacts. Personally I would love to ban DoN and add a dominant that destroys fortresses/sites, as they're far more easily spammable than artifacts and pretty much have the exact same function.
Gee, that sounds familiar.
DoN is changed to say: Discard one active Artifact, card treated as an Artifact, or fortress in play. Artifact's or fortress ability is negated.
This'll help against TGT/Z-temple.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: I know we have enough dominants
« Reply #9 on: March 15, 2012, 01:36:57 PM »
0
It would be fun. But my Dom has 'limitations' not just 'Negate and Discard a Site or Fortress.'
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: I know we have enough dominants
« Reply #10 on: March 15, 2012, 01:39:38 PM »
0
I just realized the cloud/smoke on Fear of the Lord is actually a lions head. Pretty cool.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: I know we have enough dominants
« Reply #11 on: March 15, 2012, 01:42:17 PM »
0
I just realized the cloud/smoke on Fear of the Lord is actually a lions head. Pretty cool.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal