Author Topic: Hope (T1-2P) Player Created Card  (Read 3323 times)

kariusvega

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Hope (T1-2P) Player Created Card
« on: April 16, 2018, 09:00:12 PM »
+6
Hope
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« Last Edit: April 17, 2018, 07:17:52 AM by kariusvega »

Offline The Guardian

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Re: Hope (T1-2P) Player Created Card
« Reply #1 on: April 16, 2018, 09:24:34 PM »
+1
Such a tease...  ;D
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Offline goalieking87

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Re: Hope (T1-2P) Player Created Card
« Reply #2 on: April 17, 2018, 07:06:59 AM »
0
Hmm...

Hope: 1/1 Hero (Female) - Rainbow
Identifier: Generic, Symbolic
Ability: Once per game, you may select one random card from opponent’s hand regardless of protection.  If it is a good card, take it to rescue a lost soul. Otherwise discard Hope. Cannot be interrupted.

kariusvega

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Re: Hope (T1-2P) Player Created Card
« Reply #3 on: April 17, 2018, 07:18:11 AM »
0
Updated spoiler with card image :-)

Offline Gabe

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Re: Hope (T1-2P) Player Created Card
« Reply #4 on: April 17, 2018, 08:19:03 AM »
+1
Updated spoiler with card image :-)

I've really enjoyed the enhancement side in my teal offense. I haven't tested N.T. as much apart from CoL (this card was sick in that deck before the errata to CoL!) but I can only imagine that a symbolic Hero who gets initiative every time is really strong!
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Offline Ironisaac

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Re: Hope (T1-2P) Player Created Card
« Reply #5 on: April 17, 2018, 08:23:22 AM »
0
Random question, and I noticed this too on Leviathan, why do you have to specify "Character is territory class" in the identifier?
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Offline Xonathan

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Re: Hope (T1-2P) Player Created Card
« Reply #6 on: April 17, 2018, 08:24:38 AM »
+1
Random question, and I noticed this too on Leviathan, why do you have to specify "Character is territory class" in the identifier?

I imagine its a gentle reminder to those who might get confused otherwise.
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Offline Gabe

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Re: Hope (T1-2P) Player Created Card
« Reply #7 on: April 17, 2018, 08:25:18 AM »
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Random question, and I noticed this too on Leviathan, why do you have to specify "Character is territory class" in the identifier?

The Warrior, Weapon and Territory class symbols apply to the entire card. Without the notation in the identifier the enhancement side would also be TC.
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Offline Ironisaac

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Re: Hope (T1-2P) Player Created Card
« Reply #8 on: April 17, 2018, 08:26:10 AM »
0
Random question, and I noticed this too on Leviathan, why do you have to specify "Character is territory class" in the identifier?

The Warrior, Weapon and Territory class symbols apply to the entire card. Without the notation in the identifier the enhancement side would also be TC.

Oh, I did not know that! Good to know!
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Offline Watchman

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Re: Hope (T1-2P) Player Created Card
« Reply #9 on: April 17, 2018, 08:32:04 AM »
+1
Random question, and I noticed this too on Leviathan, why do you have to specify "Character is territory class" in the identifier?

The Warrior, Weapon and Territory class symbols apply to the entire card. Without the notation in the identifier the enhancement side would also be TC.

Personally I hope more cards like Fifth Seal / Justice Seekers, which has the TC symbol on both sides, are printed for clarity’s sake.
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Offline Gabe

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Re: Hope (T1-2P) Player Created Card
« Reply #10 on: April 17, 2018, 09:16:36 AM »
0
Personally I hope more cards like Fifth Seal / Justice Seekers, which has the TC symbol on both sides, are printed for clarity’s sake.

We've discussed that. It isn't going to happen. One icon applies to both sides unless otherwise noted. Sorry.
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kariusvega

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Re: Hope (T1-2P) Player Created Card
« Reply #11 on: April 17, 2018, 09:56:23 AM »
+1
You guys think this will do work for priests?? Excited for #JETPRIEST ?

Maybe the add to battle will work wonders for prophets? Ezekiel?

Now you have reserve access to Peace with any ot blue(super Job? Shem with Peace?) , Joy for ot Musicians, and recursion of The Holy Spirit! Joy for Watchful Leaders banding is pretty good! Ever tried Goodness with The Throne of Grace?


Offline Crashfach2002

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Re: Hope (T1-2P) Player Created Card
« Reply #12 on: April 17, 2018, 10:00:50 AM »
+1
You guys think this will do work for priests?? Excited for #JETPRIEST ?

Maybe the add to battle will work wonders for prophets? Ezekiel?

Now you have reserve access to Peace with any ot blue(super Job? Shem with Peace?) , Joy for ot Musicians, and recursion of The Holy Spirit! Joy for Watchful Leaders banding is pretty good! Ever tried Goodness with The Throne of Grace?

JD, this card is wonderful!  It gives Teal (and Green) an interrupt and (potential) play next, that is so desperately needed!  Then you have the character.  I can already think of a couple of different decks this "guy" will go in.  Just to pull the two Fruits out quickly and when you need them will be great.  Holy Spirit is super underrated in a true N.T. deck, so that is always fun too!
« Last Edit: April 17, 2018, 12:23:08 PM by Crashfach2002 »

Offline TheJaylor

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Re: Hope (T1-2P) Player Created Card
« Reply #13 on: April 17, 2018, 11:39:44 AM »
+4
You guys think this will do work for priests?? Excited for #JETPRIEST ?

Maybe the add to battle will work wonders for prophets? Ezekiel?

Now you have reserve access to Peace with any ot blue(super Job? Shem with Peace?) , Joy for ot Musicians, and recursion of The Holy Spirit! Joy for Watchful Leaders banding is pretty good! Ever tried Goodness with The Throne of Grace?

JD, this card is wonderful!  It gives Teal (and Green) an interrupt and (potential) play next, that is so desperately needed!  Then you have the character.  I can already think of a couple of different decks this "guy" will go in.  Just to pull the two Fruits out quickly and when you need them will be great.  Holy Spirit is super underrated in a true N.T. deck, so that is always fun too!

Psh, what do you mean? Teal has always had an interrupt/play next.  :P

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