New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
The Holy Spirit can't be an enhancement.. lol
Agreed. seems like it'd fit the Luke/John theme.
Quote from: juhnkect on August 03, 2010, 08:21:54 PMAgreed. seems like it'd fit the Luke/John theme. By converting a human evil character in your own territory, it fits the Luke/John theme? This card would be OP if it converted any human in play. It would be in every TGT deck, and TGT would be in every deck.
I think the Holy Spirit should be a good dom that you place on a hero to give it some kind of boost.
Quote from: jmhartz on August 03, 2010, 08:31:02 PMQuote from: juhnkect on August 03, 2010, 08:21:54 PMAgreed. seems like it'd fit the Luke/John theme. By converting a human evil character in your own territory, it fits the Luke/John theme? This card would be OP if it converted any human in play. It would be in every TGT deck, and TGT would be in every deck. No Offense, but this HAS to be an enhancement. To many Doms. I am not trying to hurt your post, but you MUST make this an enhancement. There are already what, ten doms??SOGNJAOTLGrapesGlory of the LordFA DONBurialCMMayhem Missing Any??But, I do like the idea! Make it(----my opinion!-----) a Purple TC enhancement. This would go good with disciples. But.....Then Again....ET, ad John are purple , so this wouls be stpale in TGT decks!
SoG, Holy Spirit, and God are all dominants... The Trinity - artifact If SoG, HS, and God hav all been played, opponent must give you all Lost Souls in his Land of Redemption and place them in yours, regardless of protection.
Quote from: BubbleBoy on August 03, 2010, 10:38:43 PMI think the Holy Spirit should be a good dom that you place on a hero to give it some kind of boost.How about this... Place on a hero, while that hero is in battle it is protected from discard abilities and shuffle abilities.What do you think it would put a counter against grapes to help out heroless.
Holy Spirit"Place on a hero. That hero is protected from conversion and cannot be ignored. Each time that hero wins a battle, you may convert an evil character to a hero in the brigade of your choice and each player must draw a card."I'm not feeling very creative today, but I had something like that in mind. Not too OP, and generally theme-specific.