Author Topic: Hobbyist Angels  (Read 3470 times)

Offline Arch Angel

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1235
    • -
    • Northeast Region
Hobbyist Angels
« on: August 28, 2009, 02:11:46 AM »
0
Angel at Shur
8/6 Blue/Silver Hero
(Angel, Genesis, OT)
"Search your deck for a Genesis hero and put it in your territory. If all your heroes in play are genesis you may shuffle a Genesis hero from you discard pile instead. Immune to Demons."

The Angel at the Tomb
9/9 Silver/White Hero
(Angel, NT)
"Search your discard pile for one good card discarded from your hand or deck by an opponent and set it aside face down for 1 turn. After 1 turn card returns to your hand. Cannot be Negated by an Evil card."

Captain of the Host
10/10 Green/Silver Warrior Class Hero
(Angel, Prophet, OT)
"Negate all special abilities used by Warrior Class Characters except banding. You may Discard an Evil Fortress in your Territory to shuffle up to X Human Evil Characters into owner's decks. Cannot be Negated."
{X = Number of Evil Brigades Opponent has in play}

Gabriel
10/10 Gold/Silver Hero
(Angel, Luke, Prophet, NT)
"Search an opponents deck for an Evil Enhancement and discard it or shuffle X NT good gold enhancements from your discard pile into your deck."
{X= number of NT Female heroes in your Territory}

Michael
12/8 Silver/Red Warrior Class Hero
(Angel, Warrior, NT)
"Enhancements Cannot be Negated. May band to a Warrior-Class Angel to protect Human heroes from discard abilities on evil cards."
« Last Edit: August 28, 2009, 12:33:47 PM by Arch Angel »

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Hobbyist Angels
« Reply #1 on: August 28, 2009, 03:09:44 AM »
0
I actually like these changes. There's give and take. Well, Angel at Shur is just straight up better, as is Angel at the Tomb, but those are also the ones I don't like so much.

Captain gains access to Hidden Treasures and shuffle abilities, but at the cost of not Negating Characters/discarding your own Fortress.

Gabriel loses his ability to Discard Good Enhancements to gain recursion powers that are limited by requiring three Brigades to use well.

Michael gains banding and protects Humans, but gives Evil Enhancements CBN status too.

I think these cards are too OP to be made, but I love the idea of variations on existing cards that give some and take some away.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Hobbyist Angels
« Reply #2 on: August 28, 2009, 09:12:47 AM »
0
Most of these are definitely a little too OP, but I love the idea of dual-colored angels. That would make it so much easier to merge different themes with Angels: Genesis, TGT, Prophets, Luke heroes, Warriors, and maybe even Musicians could all buddy up with angels.
Use the Mad Bomber to rescue his Province.

Offline Arch Angel

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1235
    • -
    • Northeast Region
Re: Hobbyist Angels
« Reply #3 on: August 28, 2009, 12:32:56 PM »
0
Updatede them to make them a bit less OP.

Shur and Tomb both got higher numbers (less chance of init)

Shur now only targets Genesis heros, and his SA has been tweaked.

Tomb now sets aside the card instead of adding it to hand.

CotH now negates WC chars (and all abilities used by them) except banding. He also got CBN status so he doesn't negate himself.

and Mike only can protect from Discard abilities on evil cards.

(Gabe's not too OP, IMO. Just strong enough to be 2 colors.)

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Hobbyist Angels
« Reply #4 on: August 28, 2009, 01:04:18 PM »
0
I liked Angel at the Tomb's previous ability better, as with Captain. Also, keep the numbers as they were; the first two guys aren't OP anyway.

The last three are still just a little OP, but I don't know exactly what to suggest.
Use the Mad Bomber to rescue his Province.

Offline Michael_of_the_Star

  • Trade Count: (+3)
  • Full Member
  • ***
  • Posts: 388
  • Redemption is Great!!!
    • -
    • East Central Region
Re: Hobbyist Angels
« Reply #5 on: August 28, 2009, 01:55:52 PM »
0
I love Angle At Shur, for Gabriel, it should be two of them again, and with different Art

Gabriel
10/10
White/Green/Silver
Holder may search draw pile for O.T. Hero and put it in hand, this ability cannot be negated if all heroes in territory has a Daniel's reference or search one opponent's draw pile to discard one Evil Enhancement and shuffle afterward.
O.T. Daniel

Gabriel
10/10
Gold/Green/Silver
Holder may search discard pile for X good enhancement and shuffle back into deck or may band to Zecharias, Father of John, to protect all heroes in territory from harm.
N.T. Luke

Michael
12/8
White/Silver
Enhancement Cannot be negated, may band to an O.T. hero to be immune to Demons.
O.T. Daniel

Michael
12/8
Purple/Silver
Enhancement Cannot be negated, may search draw pile or discard pile for a good weapon class enhancement and put it on Michael, if there is none, search draw pile for a good fortress or site and put it in play.
N.T. Revelation

Angel at tomb is alright, I like the part to search discard pile for a good card, but I think it might be too strong. Thank you.
ML From CA
Nice to meet you!!!!

Offline Michael_of_the_Star

  • Trade Count: (+3)
  • Full Member
  • ***
  • Posts: 388
  • Redemption is Great!!!
    • -
    • East Central Region
Re: Hobbyist Angels
« Reply #6 on: August 28, 2009, 02:02:06 PM »
0
mybad,

  the X for NT is X= the numbers of luke heroes in play. thank you.
ML From CA
Nice to meet you!!!!

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Hobbyist Angels
« Reply #7 on: August 28, 2009, 02:04:00 PM »
0
I like the idea of Micheal being Red/Silver, it would/could give Red another good NT hero, especially if he make enhancements cannot be negated.
If you are reading this signature, thank a physicist.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Hobbyist Angels
« Reply #8 on: August 28, 2009, 02:09:46 PM »
0
I really like these... but I wouldn't change captain. He's classic... he needs to negate everything but banding... that's just what he does.  :-*
As a national champion, I support ReyZen deck pouches.

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Hobbyist Angels
« Reply #9 on: August 28, 2009, 02:15:13 PM »
0
I agree with that.

I also thought Michael's idea of reprinting Gabriel (maybe not Michael though) as both a Daniel hero and a Luke hero was interesting.
Use the Mad Bomber to rescue his Province.

Offline Michael_of_the_Star

  • Trade Count: (+3)
  • Full Member
  • ***
  • Posts: 388
  • Redemption is Great!!!
    • -
    • East Central Region
Re: Hobbyist Angels
« Reply #10 on: August 28, 2009, 02:18:09 PM »
0
No
I really like these... but I wouldn't change captain. He's classic... he needs to negate everything but banding... that's just what he does.  :-*

Captain originally negated everything except for banding, then it negates everything except for banding ability and weapon class enhancment.
ML From CA
Nice to meet you!!!!

Offline Michael_of_the_Star

  • Trade Count: (+3)
  • Full Member
  • ***
  • Posts: 388
  • Redemption is Great!!!
    • -
    • East Central Region
Re: Hobbyist Angels
« Reply #11 on: August 28, 2009, 02:24:57 PM »
0
I like the idea of Micheal being Red/Silver, it would/could give Red another good NT hero, especially if he make enhancements cannot be negated.
I agree with that.

I also thought Michael's idea of reprinting Gabriel (maybe not Michael though) as both a Daniel hero and a Luke hero was interesting.

Michael being Red and Silver is great, but then it will be much over powering to use something like burning Censer.

The reason Michael is White is because he did came from the Daniel's reference, and it clearly stated that he was in a battle with prince of Greece and prince of Persia. So maybe we can have something  that can help Daniel's deck too. Because currently is too weak.

Next the N.T Michael, is from revelation. Maybe we can have it as Red/Silver because he is warrior class, and the effect works great for a red deck, because there is nothing to search Stronghold in the Dessert. Thanks.
ML From CA
Nice to meet you!!!!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal