Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Arrthoa on April 30, 2012, 05:40:14 PM
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Herodias
Gold 6/6
Herodias Ignores all N.T. Heroes. Evil Mark 6 cards cannot be Negated.
Reference: Same
Herod Antipas
Gold 7/5
May band to Herodias. Search discard pile for Herod's Banquet or Silver Platter. Cannot be Prevented.
Reference: Same
Herod Agrippa I
Gold 7/7
Regardless of protection, Discard or Capture a N.T Hero. If Discarded, search deck for Herod Agrippa II.
Reference: Same
Herod's Banquet
Gold TC
X= # of N.T. Heroes in battle.
Place on a Herod. Protect Evil Character from Conversion. Holder may discard this card to add X Warrior Class Evil Characters to battle.
Reference: Mark 6:21
Dance of Death
Gold 2/2 TC
Place on Herodias or Salome. While blocking Male Heroes, you may discard a card from hand to have opponent withdraw all but one Hero from the Battle. May be used Twice.
Reference: Mark 6:22
Silver Platter
Artifact
Each time a Hero from Herod's Dungeon is discarded, you may draw two or remove that Hero from the game. May be used twice.
Reference: Mark 6:27-28
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They all seem pretty weak to me, and don't give anything herods don't already have. Clearing herod's dungeon is kinda pointless for a character who can band to herodias, since she clears it anyway. Herodias is just overall weak, and herod's dungeon already pretty much acomplishes what she would do. Herod Agrippa I's ability is too narrow in scope, and herod's banquet would never be used (with Rash Oath, Beheaded, Salome all accomplishing the same effect), unless it was territory class, and probably not even then, because it really isn't that powerful.
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There all sorta bland.
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Updated all of them and added a Dance of Death reprint with a new reference to work with Herodias. Added a Artifact too
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Still looking for a reference so I can make the Herod's a chariot or other useful weapons