Author Topic: Hear and Keep  (Read 1105 times)

browarod

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Hear and Keep
« on: December 22, 2011, 02:48:47 PM »
+1
Hear and Keep
0/0 Good Gold Enhancement, TC
-X = # of cards in opponent's deck-
"If used by a Luke or John Hero, place in your territory: Your good Luke and John cards with toughness X or greater cannot be negated by evil cards."
~Luke 11:28

Chronic Apathy

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Re: Hear and Keep
« Reply #1 on: December 22, 2011, 03:31:33 PM »
0
I like it. It fits into the already established theme that NT gold seems to be falling into, it's strong against speed, and unless it would be introduced with some heavy extra stuff for NT gold, it's just overpowered enough to balance the theme out. This could be a great card to establish an effective turtle offense.

Offline SomeKittens

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Re: Hear and Keep
« Reply #2 on: December 22, 2011, 03:52:22 PM »
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This could be the boost WS needs to come in third again.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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browarod

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Re: Hear and Keep
« Reply #3 on: December 22, 2011, 04:18:38 PM »
0
Thanks you two. Glad you like it. :)

 


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