Author Topic: Harvest Time (reprint)  (Read 1250 times)

Offline jbeers285

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Harvest Time (reprint)
« on: July 05, 2013, 06:02:45 PM »
0
Regardless of protection or restriction; if opponent has no lost souls in play, search opponents deck for a lost soul and put it in play.
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Offline Master KChief

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Re: Harvest Time (reprint)
« Reply #1 on: July 05, 2013, 06:59:42 PM »
+5
Or...

'If opponent has no lost souls in play, reveal cards from top of opponents deck until a lost soul is revealed. Place lost soul into play and shuffle the rest into deck'.

Limited reveal that gets around Nazareth vs tutoring a soul of your choosing. Makes it so the older version is not made completely obsolete.

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Offline Jmbeers

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Re: Harvest Time (reprint)
« Reply #2 on: July 05, 2013, 09:32:22 PM »
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And making older versions obsolete never happens in this game haha. Just look at the new Son of God.
The only reason people get lost in thought is because it's unfamiliar territory.

Offline Gabe

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Re: Harvest Time (reprint)
« Reply #3 on: July 06, 2013, 12:46:38 AM »
+1
And making older versions obsolete never happens in this game haha. Just look at the new Son of God.

There are several circumstances that can come up where the old one is better.
Have you visited the Land of Redemption today?

Offline Professoralstad

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Re: Harvest Time (reprint)
« Reply #4 on: July 06, 2013, 08:30:47 AM »
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And making older versions obsolete never happens in this game haha. Just look at the new Son of God.

There are several circumstances that can come up where the old one is better.

Indeed. In my Soul Control deck, I use the old version to rescue my shuffler after exchanging it with Prisoner Transfer or Nebushasban.
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