Author Topic: God type  (Read 6727 times)

Offline Minion of Jesus

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Re: God type
« Reply #25 on: May 01, 2015, 02:23:40 PM »
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Keep in mind, though, the one guy (whose name I can't remember) in the Chronicles of Narnia...

I'm not sure how that relates specifically, can you clarify?  In Chronicles, the 'higher powers' were almost explicitly allegorical.  Aslan was Jesus, The King Across The Sea was God the Father, the Witch was Satan/Deceiver, and there were other 'gods' that different civilizations worshiped but who were not God.

Sorry, didn't have much time. The Colorman (no idea how to spell that) that worshiped Tash, but was essentially a good person. Aslan tells him that every vow that he made to Tash, he made to Aslan, because he did it in good faith. Every good deed he did in the name of Tash, he actually did in the name of Aslan. Then, Aslan tells him it was not because Tash was good, it was because he was only giving his goodness to the only god he thought was real that he thought was good.

Tash was unquestionably evil though (don't forget he actually appears in the Last Battle).  Nonetheless, while illustrations from C.S. Lewis series can be the basis for good discussion, they are not biblical evidence of anything.

Yes. I was referencing the Last Battle. My point was is that the intent of some pagans was not demon worship, but as close to true worship as they could get.
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Offline Redoubter

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Re: God type
« Reply #26 on: May 01, 2015, 04:49:37 PM »
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My initial reactions to each of the abilities presented thus far is that they are far too complex (too much going on and/or too long), past the point of OP by a long shot, or both.  I'm not sure that the abilities suggested would be positive for the game.

Offline Ironisaac

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Re: God type
« Reply #27 on: February 14, 2016, 07:19:10 PM »
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So, i would like to point out, there is a card called "demon behind the idol" (needs a reprint) and that pretty much is what all the false gods are. if you could some how tie that in, i think that would be a lot more biblically accurate. Cool idea though, and i would love to see these tie in with greeks, because i think they need more demon support.
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TheHobbit13

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Re: God type
« Reply #28 on: February 22, 2016, 12:39:28 AM »
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Well your not going to find direct references of course. But you could print gods like Ra and have it as same reference as sun worship, or even better the plague of darkness, because "he" is a reason why God sent a plague of darkness. You don't even have to have a new type. Maybe print it as a demon, or an idol artifact but that's not necessarily what Ra is. Ra, like other false gods, are not necessarily evil; they are an idea. It's what is done with the idea, which Satan helps distort, that's can be used for evil, such as hedonistic rituals, human sacrifices,...etc. If the Redemption creators are worried about unnecessary glorification of evil then maybe a territory class enhancement with a verse linked to the plague of darkness. Reprint of Sun Worship: Ra worship. I don't know about everyone else but I like specific and I like historical. I understand the game is based on the bible, but if we can do a series like angel wars then I'm sure vague references backed by history will work. So yeah... I want to see Molech, Baal, Asherah, Osiris, Anubis, Isis, and Dagon as cards that work with their respective civilizations  ;)

Offline The Schaefer

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Re: God type
« Reply #29 on: February 22, 2016, 03:03:30 AM »
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I would say that a curse card would probably be best for these. Just make it have an identifier of may be activated on an appropriate character from its civilization and then give it a place in territory effect. The reason i say make it to where it has to be activated on an appropriate character is becauae a false god is essebtially powerless if no one is worshiping it. for the special abilities I'd probably revamp them a bit. Just to make them more balanced and to where they could see play. I'd probably give them an idol identifier or depicting an idol identifier so that demons could interact more with it and the civilization. Just my 2 cents. I like the idea overall.

Offline Ironisaac

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Re: God type
« Reply #30 on: February 22, 2016, 10:16:26 AM »
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Quote
Ra, like other false gods, are not necessarily evil; they are an idea
The bible specifically says that there is only one true God, all others are false and evil. idols or false gods are demons working behind the scenes to ensnare us.
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TheHobbit13

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Re: God type
« Reply #31 on: February 22, 2016, 12:28:38 PM »
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The Bible says a lot of things about idols, if you would like to discuss the topic I would need a verse or two from where you are coming fun.

Offline Ironisaac

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Re: God type
« Reply #32 on: February 22, 2016, 01:46:37 PM »
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Some call me "Goofus"

Offline Ironisaac

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Re: God type
« Reply #33 on: February 22, 2016, 01:49:17 PM »
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I also agree that maybe the false gods should be Territory class demons that can't block i think that it would add an interesting mechanic to the game.
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Offline jbeers285

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Re: God type
« Reply #34 on: February 22, 2016, 05:31:35 PM »
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They would be acting like curses that don't take up the artifact spot. I think that's a bad idea. I'm already not a huge fan of so many territory class abilities on characters.
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Offline Ironisaac

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Re: God type
« Reply #35 on: February 23, 2016, 02:27:43 PM »
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Ok, heres an idea!

http://imgur.com/dJw4Ftc

feed back welcome, especially from the creator of the thread!
Some call me "Goofus"

 


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