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Given Over to Sin
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Topic: Given Over to Sin (Read 2731 times)
Minister Polarius
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0
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Hero Member
Posts: 15920
Grand Minister of Music and Video Games
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East Central Region
Given Over to Sin
«
on:
April 22, 2009, 08:25:09 PM »
0
Given Over to Sin
3/5 Brown Curse
"During battle resolution, you may Remove this card from the Game to return an Evil Enhancement that would be Discarded to owner's hand."
Logged
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!
TheKarazyvicePresidentRR
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+4
)
Hero Member
Posts: 15781
Currently undead
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Southeast Region
Re: Given Over to Sin
«
Reply #1 on:
April 22, 2009, 09:02:03 PM »
0
It needs a second ability so there is a want to NOT remove it IMO.
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Not quite a ghost...but not quite not.
Isildur
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+3
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Hero Member
Posts: 4775
Mr. Deacon
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Southwest Region
Re: Given Over to Sin
«
Reply #2 on:
April 22, 2009, 09:34:47 PM »
0
+ 1 Yeah add something like "If an evil enhancement is to be removed from the game discard it instead."
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3 Prophets Packs ftw
Minister Polarius
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Hero Member
Posts: 15920
Grand Minister of Music and Video Games
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East Central Region
Re: Given Over to Sin
«
Reply #3 on:
April 22, 2009, 10:03:41 PM »
0
If you think about it more closely, it's quite powerful enough as-is.
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I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!
lightningninja
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+19
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Hero Member
Posts: 5397
I'm Watchful Servant, and I'm broken.
Re: Given Over to Sin
«
Reply #4 on:
April 22, 2009, 10:10:10 PM »
0
they don't make evil cards add up past the number 6 for the */* abilities. So maybe make it 1/5?
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As a national champion, I support ReyZen deck pouches.
Arch Angel
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0
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Posts: 1235
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Northeast Region
Re: Given Over to Sin
«
Reply #5 on:
April 22, 2009, 10:27:36 PM »
0
Might wanna amend that statement, ninja, there're
plenty
of Evil
Cards
that have */* abilities that tally over 6.
Also, I agree it'd be useful if it had a reason not to become an instant 1-use curse.
Logged
BubbleBoy
Trade Count:
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+11
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Hero Member
Posts: 8014
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North Central Region
Re: Given Over to Sin
«
Reply #6 on:
April 22, 2009, 10:30:34 PM »
0
I like the idea. However, I think it needs additional limits; it seems a little OP. Maybe instead of returning to hand, it could shuffle into deck or something.
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Use the Mad Bomber to rescue his Province.
lightningninja
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+19
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Hero Member
Posts: 5397
I'm Watchful Servant, and I'm broken.
Re: Given Over to Sin
«
Reply #7 on:
April 22, 2009, 10:32:22 PM »
0
Sorry... I meant since apostles... I think. Look at all patriarchs and above... you will find VERY few, if any, evil enhancements that */* abilities are over 6.
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As a national champion, I support ReyZen deck pouches.
BubbleBoy
Trade Count:
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+11
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Hero Member
Posts: 8014
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North Central Region
Re: Given Over to Sin
«
Reply #8 on:
April 22, 2009, 10:34:10 PM »
0
Yes, and the same is true for GE's with the number 7, with the exception of rare things like Tithe.
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Use the Mad Bomber to rescue his Province.
Minister Polarius
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0
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Hero Member
Posts: 15920
Grand Minister of Music and Video Games
-
East Central Region
Re: Given Over to Sin
«
Reply #9 on:
April 23, 2009, 12:46:50 AM »
0
I made the numbers add up to 8 because the card is about sin being renewed over and over again. It's not really that important to the card, though. The SA is the point.
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I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!
BubbleBoy
Trade Count:
(
+11
)
Hero Member
Posts: 8014
-
North Central Region
Re: Given Over to Sin
«
Reply #10 on:
April 23, 2009, 07:03:32 AM »
0
Hey, maybe you could make it like 0/-6.
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Use the Mad Bomber to rescue his Province.
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Given Over to Sin
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