Author Topic: David's tent Reprint  (Read 1219 times)

Offline CJSports

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David's tent Reprint
« on: August 19, 2010, 04:20:12 PM »
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When your Red brigade warrior class hero begins a rescue attempt you may discard x good card(s) from your territory to discard an Evil card in play. Protect your Red brigade warrior class heros from discard and capture abilities on opponents non-dominant cards.

x=number of your redeemed souls.

I like it because red finally gets a fortress that actually makes them have a strategy.

Thoughts???
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Offline Daniel TS RED

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Re: David's tent Reprint
« Reply #1 on: August 19, 2010, 04:27:56 PM »
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I like it a lot.  Nice one man.  I think it might be a bit op'd though.  Probably need to discard a red enhancement from hand to activate the second part.  (kinda like that priests fort, that shoulda had a cost too.)

Daniel


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Offline Smokey

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Re: David's tent Reprint
« Reply #2 on: August 19, 2010, 04:37:23 PM »
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No more offensive protect fortresses, Z temple is bad enough.
Sacrificing people to kill enimies isn't something David did in his tent.
Any fortress made with intent on helping red should include something about recuring weapons, because they're too frail to be a viable help, but should be in most red offenses or the fact that every red brigade hero since FooF has been warrior class (except Simon the Berserker) will mean nothing. Old Davids tent even gave out weapons. 

Offline CJSports

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Re: David's tent Reprint
« Reply #3 on: August 19, 2010, 04:37:46 PM »
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how about no x and just discard one and if david is in play then you are protected etc.
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Rawrlolsauce!

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Re: David's tent Reprint
« Reply #4 on: August 19, 2010, 04:38:38 PM »
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Red goes great with TGT. Therefore, logically, any Red Fortress should help with territory destruction regardless if it makes sense biblically or not.

Offline CJSports

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Re: David's tent Reprint
« Reply #5 on: August 19, 2010, 04:39:19 PM »
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old davids tent is probably the worst fortress in the game and the title dosn't matter to what it does i mean look at TGT.
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Offline CJSports

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Re: David's tent Reprint
« Reply #6 on: August 19, 2010, 04:39:45 PM »
-1
thank you
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Offline joeycauldron

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Re: David's tent Reprint
« Reply #7 on: August 19, 2010, 04:50:51 PM »
+1
Maybe it should somehow get the red weapons back since so many of the red heros have abilities with weapons involved. :dunno:
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Offline TheKarazyvicePresidentRR

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Re: David's tent Reprint
« Reply #8 on: August 19, 2010, 05:39:48 PM »
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Strength in weakness < Davids tent. Keep the card biblical please. Just because a card is weak is no reason to OP it.
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Offline CJSports

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Re: David's tent Reprint
« Reply #9 on: August 19, 2010, 06:55:12 PM »
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To RRKTP i said probably the worst fortress, i didn't really think about how it related but red does need something so i decided on a reprint of a pretty bad card that has something to do with red warriors because of davids men.
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Offline The M

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Re: David's tent Reprint
« Reply #10 on: August 20, 2010, 01:48:01 PM »
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potters field is worse than being discarded. it is definately the worst fortress ever.
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Offline CJSports

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Re: David's tent Reprint
« Reply #11 on: August 20, 2010, 05:03:02 PM »
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Not if played with correctly their are cards that get heros out instantaneously, Raising the saints, goods recovered ETC.
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Offline The M

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Re: David's tent Reprint
« Reply #12 on: August 20, 2010, 05:46:29 PM »
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yeah all of 5 cards that get them back...
what about chariots or i am healing or a new covenant?
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