Author Topic: Gideon  (Read 5928 times)

Offline Minister Polarius

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Gideon
« on: November 19, 2008, 05:30:27 PM »
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To finally give Gold and Red the pwn they need to be competitive.

Gideon
12/6 Gold/Red Hero, WC
-Judge-
"Discard an Evil Character or band to Gideon's Army. If battle is successful and you have an empty Judge's Seat, you may place Gideon in Judge's Seat. While Gideon remains, Discards from Judge's Seat can target any Evil Character regardless of Protection."
Judges 6:12

Gideon's Winepress
Good Fortress
-Holds any number of Good Enhancements depicting weapons-
"Your Warrior Class Heroes may use Enhancements from here as if played from hand regardless of Brigade"
Judges 6:11

Gideon Destroys the Altar
5/0 Red/Gold Good Enhancement
"Interrupt the Battle and Discard a Curse or Artifact depicting an Idol to place a Human Evil Character on top of owner's deck or Discard two Demons."
Judges 6:28

Altar at Ophrah
Artifact
"If your Warrior Class Hero ends a battle in a Stalemate, Discard an Evil Character who was in battle."
Judges 6:24

Jerubbal
0/0 Gold/Red Good Enhancement
"Hero Ignores all Demons. If played on Gideon, Cannot be Prevented."
Judges 6:32

Gideon's Army
6/6 Red Hero, WC
-Army-
"The first time Hero enters battle, all Heroes withdraw from battle. On subsequent battles, Heroes in battle are Immune to Human Evil Characters."
Judges 7:7

Hidden Torches
2/0 Red Good Enhancement, WC
"You may Discard this card at any time in battle to cause two Evil Characters to fight each other. After battle, all Evil Characters in side-battle are Discarded."
Judges 7:16

Gideon's Sword
3/1 Gold Good Enhancement, WC
"If used by Gideon, Negate Special Abilities on all Evil Characters."
Judges 7:14
« Last Edit: November 19, 2008, 11:03:56 PM by Minister Polarius »
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Offline JSB23

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Re: Gideon
« Reply #1 on: November 19, 2008, 06:12:10 PM »
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G's army, Gideon. and Ophra are way OP
An unanswered question is infinitely better than an unquestioned answer.

Offline Minister Polarius

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Re: Gideon
« Reply #2 on: November 19, 2008, 06:16:39 PM »
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*sigh* Do you care to explain why or offer anything else to support your opinion?

Gideon is basically a stronger IA with more limited banding abilities. It's true that getting around protection is good, but as he's not protected while in Judge's Seat I don't think it's overly good.

Gideon's Army forces you to waste a turn the first time you use him. After that, he only offers immunity (which doesn't win battles and can be Negated) and even then only to Humans.

Altar at Ophrah isn't even as good at Ark or I Am Justice. How many of your battles end in a stalemate? It's mostly to counter standalone Immunity defenses, which Red and Gold usually have issues with.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Gideon
« Reply #3 on: November 19, 2008, 06:27:53 PM »
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If these cards ever made it out, a red/gold judge deck would always win...against anything but a lot of lucky random chance hand/deck discarding.
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Offline JSB23

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Re: Gideon
« Reply #4 on: November 19, 2008, 07:17:48 PM »
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Gideon is basically a stronger IA with more limited banding abilities. It's true that getting around protection is good, but as he's not protected while in Judge's Seat I don't think it's overly good.
I meant the "discard any evil character in play" ability if you changed it to once per game then I would be fine with it

I gave Gideon's forces a little more thought and decided you are right and for the Altar change it to "If your Red or Gold brigade Warrior Class Hero ends a battle in a Stalemate, Discard an Evil Character." then it would fit better
An unanswered question is infinitely better than an unquestioned answer.

Offline lightningninja

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Re: Gideon
« Reply #5 on: November 19, 2008, 08:01:23 PM »
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Gideon and his army are WAY op'd though. ANY evil character, ANY turn, without ANY protection? If you have this, and a heal card, that's a rediculous herolite. And Gideon's army... with three nails you can't be hurt. And remember, abilities from last turn cannot be negated, so they CAN"T hurt you? But I love the others, and agree we need more judges and cards to go with them.

Here's the judges card I though would be cool:

Gideon's Altar
Artifact
"Upon activation, if Gideon and an angel are in your territory, discard a good enhancement from your hand to place a judge from your deck into your unoccupied judge's seat. Reduce hero's ability by 1/0."
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Lamborghini_diablo

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Re: Gideon
« Reply #6 on: November 19, 2008, 08:01:58 PM »
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Only reason that art could be OP'd is... it will target ANY evil character, even one who wasnt in battle.

Offline Minister Polarius

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Re: Gideon
« Reply #7 on: November 19, 2008, 11:03:40 PM »
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Oops, good catch on the any.

On Gideon's Army, it's not a gained ability. The first time it enters battle, it uses one ability. On subsequent times, it uses the other.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: Gideon
« Reply #8 on: November 20, 2008, 02:36:27 AM »
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If these cards ever made it out, a red/gold judge deck would always win...against anything but a lot of lucky random chance hand/deck discarding.
I honestly don't see any issue but Op's. I would say "If an immune character blocks" or limit the uses. Most because it'd decimate a good banding defense, or anyone just rushing out with Army of Simeonites.
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Offline Minister Polarius

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Re: Gideon
« Reply #9 on: November 20, 2008, 03:16:11 AM »
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Except it's stalemate only. A banding defense wouldn't be a stalemate, it'd kill the rescuer. Just about the only time a stalemate realistically happens is when one of the stand-alone Evil Characters is somehow involved in the battle.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: Gideon
« Reply #10 on: November 20, 2008, 03:19:37 AM »
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Except it's stalemate only. A banding defense wouldn't be a stalemate, it'd kill the rescuer. Just about the only time a stalemate realistically happens is when one of the stand-alone Evil Characters is somehow involved in the battle.
Not nessisarily. E wisemen - E archer - Potiphar - Pots wife would only rack up 8 offense.  Maybe its cuz I play with alot of itb and negates with my defenses but i've had battles where its happened like that.
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Offline lightningninja

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Re: Gideon
« Reply #11 on: November 20, 2008, 04:51:03 PM »
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Except it's stalemate only. A banding defense wouldn't be a stalemate, it'd kill the rescuer. Just about the only time a stalemate realistically happens is when one of the stand-alone Evil Characters is somehow involved in the battle.
Not nessisarily. E wisemen - E archer - Potiphar - Pots wife would only rack up 8 offense.  Maybe its cuz I play with alot of itb and negates with my defenses but i've had battles where its happened like that.
1/3+3/5+5/10+2/2= :scratch:
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Offline TheKarazyvicePresidentRR

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Re: Gideon
« Reply #12 on: November 20, 2008, 04:52:49 PM »
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Ok I can't count at times XD. 11 offense.  with 20 def :-p
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