Author Topic: From Lamentations  (Read 5745 times)

Offline Minister Polarius

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From Lamentations
« on: November 11, 2008, 01:59:25 AM »
0
Burning Skeleton
0/0 Orange Evil Enhancement
"If you have an O.T. Warrior-Class Evil Character in play, Remove a Hero from the game. Then search owner's deck for all cards with the same name and remove them from the game as well. Cannot be Negated by a Silver card."
Jeremiah 1:13

Necropolis
Evil Fortress
-Holds any number of Heroes-
"When this card enters play, you must Discard one Good Fortress from your territory. Any time a Hero who is Protected from Discard wins a battle, do not surrender a Lost Soul and place Hero here."
Jeremiah 1:19

Slain in the Sanctuary
1/4 Crimson Evil Enhancement
"Set a Hero aside for 3 turns. If opponent has a Temple in play, set Hero aside until Son of God is played and this card Cannot be Negated."
Jeremiah 2:20

Led Into Blackness
2/2 Black/Orange Evil Enhancement
"If used by a Demon, Negate all Good cards in play. If block is successful, place this card in opponent's territory. Special Ability remains active."
Jeremiah 3:2

Slain by Hunger
0/0 Pale Green Evil Enhancement
"Place on a Hero. At beginning of owner's upkeep, Discard Hero and place this card on a new Hero. On the turn this card is played, Evil Characters repel Humans."
Jeremiah 4:9

Fallen Crown
2/2 Brown Evil Enhancement
"Discard Throne of David and all Kings in play. If more than five characters are killed in this way, Evil Characters repel all Heroes this turn."
Jeremiah 5:16
« Last Edit: November 12, 2008, 01:54:44 AM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Tsavong Lah

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Re: From Lamentations
« Reply #1 on: November 11, 2008, 02:15:36 AM »
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Fallen Crown, Slain in the Sanctuary, and Led Into Blackness are awesome. :)

Quote
Burning Skeleton
0/0 Orange Evil Enhancement
"If you have an O.T. Warrior-Class Evil Character in play, Remove a Hero from the game. Then search owner's deck for all cards with the same name and remove them from the game as well. Cannot be Negated by a Silver card."
Jeremiah 1:13

Sweet. Does this search for all cards that use the same name (i.e. remove King David then search and remove David's Harp, David's Music, etc) or does it just remove duplicates of the same card to fight against T2 abuse?

Quote
Slain by Hunger
0/0 Pale Green Evil Enhancement
"Place on a Hero. At beginning of owner's upkeep, Discard Hero and place this card on a new Hero. Evil Characters repel Humans."
Jeremiah 4:9

This seems OP'd, with so few easy ways to get rid of placed enhancements.
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline TheKarazyvicePresidentRR

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Re: From Lamentations
« Reply #2 on: November 11, 2008, 03:33:33 AM »
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I agree. Maybe make it
(brown)
"Place in territory. Any heroes decreased below 0 defense are immediately discarded regardless of phase. Cannot be prevented"
Not quite a ghost...but not quite not.

Offline Minister Polarius

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Re: From Lamentations
« Reply #3 on: November 11, 2008, 01:19:42 PM »
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No, I like it the way it is. Cards like IaG and Hezekiah can easily get rid of it, and cards like Josiah's Covenant/Miraculous Hankies would stop it dead. Maybe I'm missing something on why it's OP, though. Elucidate me?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: From Lamentations
« Reply #4 on: November 11, 2008, 03:09:44 PM »
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Because of the  "Evil Characters repel Humans.". Ending . Basically only angels would be able to get a ls from then on out.
Not quite a ghost...but not quite not.

thestrongangel

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Re: From Lamentations
« Reply #5 on: November 11, 2008, 08:19:53 PM »
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Rock it pol those cards are sweet. :)

Offline JSB23

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Re: From Lamentations
« Reply #6 on: November 11, 2008, 09:07:59 PM »
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All are great except slain by hunger
An unanswered question is infinitely better than an unquestioned answer.

Offline Minister Polarius

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Re: From Lamentations
« Reply #7 on: November 12, 2008, 01:54:24 AM »
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Because of the  "Evil Characters repel Humans.". Ending . Basically only angels would be able to get a ls from then on out.
That's only meant to be for the current battle. Oops.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline JSB23

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Re: From Lamentations
« Reply #8 on: November 12, 2008, 08:09:40 AM »
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Have slain by hunger be discarded if a hero makes a successful rescue
An unanswered question is infinitely better than an unquestioned answer.

Offline TheKarazyvicePresidentRR

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Re: From Lamentations
« Reply #9 on: November 12, 2008, 12:50:41 PM »
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Because of the  "Evil Characters repel Humans.". Ending . Basically only angels would be able to get a ls from then on out.
That's only meant to be for the current battle. Oops.
"Ecs Repel heroes on the turn this card is played" May be better wording.
Not quite a ghost...but not quite not.

Offline Minister Polarius

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Re: From Lamentations
« Reply #10 on: November 12, 2008, 05:27:53 PM »
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Have slain by hunger be discarded if a hero makes a successful rescue
No. That part of it isn't overpowered. It's fixed now.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline JSB23

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Re: From Lamentations
« Reply #11 on: November 12, 2008, 05:31:44 PM »
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I think it still is OP
An unanswered question is infinitely better than an unquestioned answer.

Offline Minister Polarius

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Re: From Lamentations
« Reply #12 on: November 12, 2008, 06:01:36 PM »
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Can you say why? Cov Jo/Miraculous Hankies stops it, Hezekiah stops it, Negating it in battle stops it, IaG stops it, it kills slowly, holding your heroes in hand until it expires kills it, Goshen stops it, etc.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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