Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: stefferweffer on September 10, 2010, 12:39:08 AM
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I am trying to think of all the evil characters that we could biblically make a case for a "taunt" ability. Here's another that came to mind.
Geshem the Arab
7/7 Crimson Unique Male Evil Character
May band to Tobiah the Ammonite and/or Sanballat to set all characters in battle aside for one turn.
Taunt: Set one of opponent's human heroes aside for two turns.
"that Sanballat and Geshem sent to me, saying, 'Come, let us meet together in one of the villages in the plain of Ono.' But they thought to do me harm." Nehemiah 6:2
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Has to be two turns or the taunt wouldn't do anything (they'd all come back on your opponent's next turn).
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Has to be two turns or the taunt wouldn't do anything (they'd all come back on your opponent's next turn).
Thanks. I thought about that at the time. I thought that it would mean that their hero would come back at the start of MY turn, but I guess set aside doesn't work that way. Revised.
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As long as no future printings of Sanballat and Tobiah can't play cards, I like this guy a lot.
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Me too. But FWIW, the ability on the Taunt line is only performed if the Taunt is successful, so it could just be:
Taunt: Set an opponent's Hero aside for two turns.
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But the EC's special ability (and possibly weapons too) happen as soon as they enter the field of battle, correct?
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I always thought as arabians as being pale green. I don't know if it is from civilization( a game I play) or if there already is an arabian archer that is pale green.
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wrong. arabian archer is archers at kedar which is pink.
like the card.
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Oops! I geuss you're right.