Author Topic: Strategy  (Read 1711 times)

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Strategy
« on: June 14, 2010, 11:05:03 AM »
0
0/0 Rainbow colored Evil AND Good enhancement (like Philosophy).

Set your human aside for at least 2 turns.  When they return to play, their special ability cannot be negated for the same number of turns that they were set aside for.

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Strategy
« Reply #1 on: June 14, 2010, 01:00:29 PM »
0
I think it'd be better to be 4 turns and be a perm gain.
Not quite a ghost...but not quite not.

Offline alpal455

  • Trade Count: (+12)
  • Sr. Member
  • ****
  • Posts: 566
    • -
    • Midwest Region
Re: Strategy
« Reply #2 on: June 14, 2010, 01:28:27 PM »
0
0/0 Rainbow colored Evil AND Good enhancement (like Philosophy).

Set your human aside for at least 2 turns.  When they return to play, their special ability cannot be negated for the same number of turns that they were set aside for.

I dont get it why for a strategy card would you have the SA make the characters SA nonnegateable?

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: Strategy
« Reply #3 on: June 14, 2010, 02:19:24 PM »
0
Planning strategies takes time.  But it is time well spent, because it increases the odds of victory, because you anticipate how your opponent would respond and plan accordingly, thus negating their response.  Does this make more sense?

Offline alpal455

  • Trade Count: (+12)
  • Sr. Member
  • ****
  • Posts: 566
    • -
    • Midwest Region
Re: Strategy
« Reply #4 on: June 14, 2010, 04:26:55 PM »
0
Planning strategies takes time.  But it is time well spent, because it increases the odds of victory, because you anticipate how your opponent would respond and plan accordingly, thus negating their response.  Does this make more sense?

A little bit.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: Strategy
« Reply #5 on: June 14, 2010, 04:32:38 PM »
0
I had the second battle of Ai in mind, for the good side of the card.  Any planned diversion or feint is based on anticipating the response of your enemy.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Strategy
« Reply #6 on: June 21, 2010, 02:39:33 AM »
0
Set aside Egyptian Warden. Win.

Set aside Philistine Garrison after AotL has been used. Activate Flee from Enemies. Win.

I love this card because it's balanced, but would help Evil a bit more than good.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal