Author Topic: Chethrite  (Read 2937 times)

Offline Asahel24601

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Chethrite
« on: May 13, 2012, 02:51:27 PM »
-3
« Last Edit: May 14, 2012, 06:06:46 PM by Asahel24601 »

Offline cookie monster

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Re: Chethrite
« Reply #1 on: May 13, 2012, 03:47:25 PM »
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I think that this should be a whole new identifier not just one card, I say this because this was a people group not a single person.
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Offline Redoubter

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Re: Chethrite
« Reply #2 on: May 13, 2012, 04:22:47 PM »
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So...much...OP...don't know where to start.

Alright, first, are we sure that they were Canaanites?  I'm reading the rest of the verses attributed to them (Kerethites in the NIV), and I'm not an expert in what constitutes "Canaanite", so I'd need someone to confirm that they are, not certain from what I'm seeing.

Now, on to the card.  It can use Foreign Sword, band to all 3 of its friends to have a 12/12 (made up of 4 heroes, which is really hard to overcome), and then band to any other Canaanite.  It can be added to nearly any of the WC, Red, or Sam banding chains, and it is all CBI.  That is an insanely powerful addition.

Finally, we have a CBI negation of enhancements, which is really key because you can use Uriah (who they band to) or any number of other Red or Gold (Sam chains) enhancements that are CBN, but negate their defense.

Far too powerful.  If there is to be a card based on these guys (if they are Canaanites), then it needs to be toned down.  A lot.

Offline Red Wing

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Re: Chethrite
« Reply #3 on: May 13, 2012, 04:40:07 PM »
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Definitely OP. Take off the May have up to 4 per 50 cards, and the CBI. It might be too strong even then.
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Offline dermo4christ

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Re: Chethrite
« Reply #4 on: May 13, 2012, 05:41:06 PM »
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What about just this: "If two or more Evil Characters are in battle, prevent the ability of the first Evil enhacement played in battle. Cannot be negated." 

Offline megamanlan

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Re: Chethrite
« Reply #5 on: May 13, 2012, 06:26:23 PM »
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On the other hand HHI ignores him and CwD still shuts him down too. But I agree, he is OP.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline cookie monster

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Re: Chethrite
« Reply #6 on: May 13, 2012, 06:40:09 PM »
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Taking off the CBI would be a start to making him printable.
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Offline megamanlan

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Re: Chethrite
« Reply #7 on: May 13, 2012, 07:11:11 PM »
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Maybe, and the dropping the May use 4/50 in a deck
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline cookie monster

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Re: Chethrite
« Reply #8 on: May 13, 2012, 07:16:17 PM »
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Maybe, and the dropping the May use 4/50 in a deck

I actually like this pat, changing the SA DEFINITELY needs to happen though.
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Offline megamanlan

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Re: Chethrite
« Reply #9 on: May 13, 2012, 07:46:23 PM »
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Yes, but The only other card that has it (Legion) isn't hard to get rid of and isn't very bad at all.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline cookie monster

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Re: Chethrite
« Reply #10 on: May 14, 2012, 03:16:33 PM »
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I think the next part of the SA that should go is the negate EE's, that part alone could make this card EXTREMELY potent.
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Offline Minister Polarius

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Re: Chethrite
« Reply #11 on: May 14, 2012, 05:48:56 PM »
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Downvoted for horrible art. As far as the SA, add CBI to it. You can get a 8/8 FbtN for one card, whereas this would take 3 to get to a comparable 9/9. Furthermore, it only works if they are banding anyway. Even with the CBI it would still be under-powered since it doesn't touch EC abilities.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

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Re: Chethrite
« Reply #12 on: May 15, 2012, 05:40:45 PM »
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Downvoted for horrible art. As far as the SA, add CBI to it. You can get a 8/8 FbtN for one card, whereas this would take 3 to get to a comparable 9/9. Furthermore, it only works if they are banding anyway. Even with the CBI it would still be under-powered since it doesn't touch EC abilities.

That is a good point ::)
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Offline Drrek

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Re: Chethrite
« Reply #13 on: May 15, 2012, 05:52:49 PM »
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Downvoted for horrible art. As far as the SA, add CBI to it. You can get a 8/8 FbtN for one card, whereas this would take 3 to get to a comparable 9/9. Furthermore, it only works if they are banding anyway. Even with the CBI it would still be under-powered since it doesn't touch EC abilities.

Disagree, if the ONLY way you were getting them into battle was by banding just them together, then yeah, they wouldn't be a problem.  The problem is that they can be added on to the end of current banding chains (including Sam chains) (and in fact they would be better than FBTN in a sam chain since FBTN heroes will negate the armor bearer link in the band.)
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Offline cookie monster

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Re: Chethrite
« Reply #14 on: May 16, 2012, 01:26:15 PM »
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Downvoted for horrible art. As far as the SA, add CBI to it. You can get a 8/8 FbtN for one card, whereas this would take 3 to get to a comparable 9/9. Furthermore, it only works if they are banding anyway. Even with the CBI it would still be under-powered since it doesn't touch EC abilities.

Disagree, if the ONLY way you were getting them into battle was by banding just them together, then yeah, they wouldn't be a problem.  The problem is that they can be added on to the end of current banding chains (including Sam chains) (and in fact they would be better than FBTN in a sam chain since FBTN heroes will negate the armor bearer link in the band.)

These are both good points, but I think Drrek has the best point. The CBI should go, but based on what was said by polarius, that should be the only thing to go, then the SA will not be OP, because it will be totally negatable, and that will cause a weak link i the banding chain.
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Offline Minister Polarius

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Re: Chethrite
« Reply #15 on: May 16, 2012, 03:52:57 PM »
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Am I misreading it or does the Negate only work if the opponent is banding? Having a condition that can only be satisfied by your opponent's actions is a huge gimp, leaving the CBI will help make up for it.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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