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White Enhancement"Set aside X white NT females for 2 turns. If X is 1, search draw pile for a white ignore enhancement. If X is 2, search discard pile for a white ignore Enhancement. If X is 3, do both."
Gold Enhancement"Set aside a judge for 2 turns. Hero gains the ability 'May discard a OT warrior class Evil Character in opponent's territory if battle is successful.'"
Red Enhancement"Set aside 3 red warrior class Heroes for 3 turns. Upon return, return all Evil Characters in one opponent's territory to owner's hand."
Blue Enhancement"Set aside all sons of Jacob for X turns. Upon return, selected opponent must discard X cards from hand. Opponent may discard an evil Dominant instead."X=Number of Heroes set aside
Purple Enhancement"Set aside a good king. While set aside, Enhancements used by Heroes with the same book reference as this king cannot be converted and have access to all Sites. Return king to territory if holder wins a rescue attempt or battle challenge."
Teal Enhancement"Set aside a Priest from the house of Ithamar. While set aside, protect all priests from the house of Ithamar from being captured by an opponent."
Silver Enhancement"Set aside X angels. If X is 1, protect angels in your territory from being removed from the game. If X is 2, protect Chamber of Angels from opponent's cards. If X is 3, do both.
Green Enhancement"Set aside any number of Jesus' 12 disciples for 3 turns. Heroes gain the ability to play any Enhancement matching the brigade of the Heroes set aside."
Just wondering, what gave you the idea for that type of ability?
Gold Enhancement"Set aside a judge for 2 turns. Hero gains the ability 'May discard a OT warrior class Evil Character in opponent's territory if Hero wins a battle."
Purple Enhancement"Set aside a good king. While set aside, Heroes with the same book reference as this king cannot be converted and have access to all Sites. Return king to territory if holder wins a rescue attempt or battle challenge."
Silver Enhancement"Set aside X angels. If X is 1, protect angels from being removed from the game. If X is 2, protect Chamber of Angels from opponent's cards. If X is 3, do both.
Green Enhancement"Set aside any number of Jesus' 12 disciples for 3 turns. Heroes gain the ability to play any Enhancement matching any brigade of the Heroes set aside."
A little OP. For the cost of one Angel, I can use The Destroyer every turn?
Quote A little OP. For the cost of one Angel, I can use The Destroyer every turn? That was my first thought as well, but for the cost of your artifact slot you can do the same thing.