Author Topic: Fun with Curses  (Read 1856 times)

Offline Minister Polarius

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Fun with Curses
« on: October 21, 2009, 02:46:03 AM »
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One of the new members was complaining about Curses, which inspired me to make these cards.

Curse on the Serpent
3/3 Crimson Curse
"Negate the Special Abilities on Evil Characters. If your Animal is removed from battle, you may Discard this card to search deck or Discard Pile for The Serpent and add it to battle."

Curse on Adam
2/4 Brown Curse
"Negate all drawing. Each player may draw only one card during draw phase."

Curse on the Ground
4/2 Black Curse
"Negate the Special Abilities on all Sites. All multicolor sites have no color."

Curse on Eve
2/2 Pale Green Curse
"Negate the Special Abilities on all females. Protect all Lost Souls from Rescue unless a Male Hero is in battle."

Curse of Wandering
1/3 Black Curse
"Negate all banding abilities. Protect your Genesis Evil Characters from Discard."

Curse on Canaan
3/3 Black Curse
"After each battle, Capture an Evil Character that was involved in that battle and place in the attacker's land of bondage."

Fatal Curse
2/-10 Brown Curse
"You may Discard this card at any time to Discard an Evil Character in battle. Protect all Lost Souls from Rescue by a Human Hero that battle. Attacker may begin another battle."

Curses Proclaimed
0/0 Multicolor Evil Enhancement, TC
"Search your deck for a Curse matching the Brigade of the Evil Character this card is played on. You may Discard that Evil Character to search Discard Pile for another Curse of matching brigade."
Deuteronomy 27:13

Gibeonite Envoy
3/3 Brown Evil Character
"Search deck for a Curse. You may place this character in your opponent's Land of Bondage."
Joshua 9:23

King Balak
7/7 Black Evil Character, WC
"Exchange a card in your hand with a Curse in your Draw or Discard Pile. May band with Balaam."
Joshua 24:9
« Last Edit: October 21, 2009, 04:32:00 AM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Kor

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Re: Fun with Curses
« Reply #1 on: October 21, 2009, 04:09:31 AM »
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Some cool ideas here, I especially like Curses Proclaimed.

I would suggest slightly different wording on this one:

Curse on Eve
2/2 Pale Green Curse
"Negate the Special Abilities on all females. Protect all lost souls from rescue unless a Male Hero is in battle."

Also, for Curse on Adam I would suggest making it cannot be negated because as it stands I believe it would negate it's own card drawing portion...which IMO makes it too strong so maybe have a "discard a good dominant" option to discard it?
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Offline Minister Polarius

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Re: Fun with Curses
« Reply #2 on: October 21, 2009, 04:33:22 AM »
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I don't think it would Negate itself since it's not causing you to draw on your draw phase, just changing the amount you draw by game rule. I don't think it's unbalanced since it negates your drawing and forces you to draw one per turn as well. But I guess that's what playtesting is for.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline The Warrior

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Re: Fun with Curses
« Reply #3 on: October 21, 2009, 05:34:46 PM »
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i Have a question....would the curse be making u draw? if so Abom Ftw
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Offline Smokey

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Re: Fun with Curses
« Reply #4 on: October 21, 2009, 06:06:32 PM »
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i Have a question....would the curse be making u draw? if so Abom Ftw

No, it just changes the number you get during draw phase which abom doesn't effect anyways

 


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