Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: The Warrior on April 13, 2010, 06:28:48 PM
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False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24
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What would you do with banding demons in this scenario?
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this is a weird card. but I kinda like the idea of it.
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So no matter what, the demon's ability would take effect immediately?
And what exactly does it mean to have an artifact that is immune to lone heroes? :)
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False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly.One Evil Character in Battle May gain the artifacts ability in addition to its own. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24
Wording added
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False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly.One Evil Character in Battle May gain the artifacts ability in addition to its own. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24
That might be a little OP. A character that can band to both a human and a demon and CBI? Bring on the game-breaking combos...
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A card isn't overpowered cause ONE card can stop it? That means that it IS overpowered.
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Witchcraft
Evil Enhancement
Orange/Pale Green
Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.
Deuteronomy 18:10
(Get ur Dusty WOP back out Folks ;) )
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For the record, Rob has stated numerous times that he will not print an evil card as the nationals promo.
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ty RDT
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For the record, Rob has stated numerous times that he will not print an evil card as the nationals promo.
I don't know about that. Authority of Christ is pretty evil when I don't have my protection fort up. ;)
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Witchcraft
Evil Enhancement
Orange/Pale Green
Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.
Deuteronomy 18:10
(Get ur Dusty WOP back out Folks ;) )
Why would I want to use this? Babel is 20 times better!
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Witchcraft
Evil Enhancement
Orange/Pale Green
Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.If Used By a Magician Holder May Discard a OT Fortress or Site
Deuteronomy 18:10
(Get ur Dusty WOP back out Folks ;) )
Wording added
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Why would I want to use this? Babel is 20 times better!
I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.
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I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.
It still needs a little more oomph, though. Maybe adding "Interrupt all fortresses" at the beginning?
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I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.
It still needs a little more oomph, though. Maybe adding "Interrupt all fortresses" at the beginning?
Methinks, its OP'd without WOP being able to block
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Methinks it's OP'd with WoP being able to block. ;)
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Methinks it's OP'd with WoP being able to block. ;)
:miss:
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Methinks it's OP'd with WoP being able to block. ;)
:miss:
The good math teacher was being wry. The card is very overpowered as is, especially with Fortresses being ever easier to get rid of/negate.
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Methinks it's OP'd with WoP being able to block. ;)
:miss:
The good math teacher was being wry. The card is very overpowered as is, especially with Fortresses being ever easier to get rid of/negate.
oh yeah.... Wryte.........
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Idol Food
Artifact
"Set Aside an active Idol or Evil Altar. That Artifact is still active. Holder may only have that artifact active. Idol is protected from Discard by an opponent and Negation,While Idol eats Food
Acts 15:29
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Idol Food
Artifact
"Set Aside an active Idol or Evil Altar. That Artifact is still active. Holder may only have that artifact active. Idol is protected from Discard by an opponent and Negation,While Idol eats Food
Acts 15:29
Idols don't have digestive systems. At least, thats what I always thought ???
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:bump: