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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: The Warrior on April 13, 2010, 06:28:48 PM

Title: fun,fun,fun
Post by: The Warrior on April 13, 2010, 06:28:48 PM
False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24
Title: Re: fun,fun,fun
Post by: BubbleBoy on April 13, 2010, 07:34:15 PM
What would you do with banding demons in this scenario?
Title: Re: fun,fun,fun
Post by: Warrior_Monk on April 13, 2010, 07:43:27 PM
this is a weird card. but I kinda like the idea of it.
Title: Re: fun,fun,fun
Post by: D-man on April 13, 2010, 07:46:16 PM
So no matter what, the demon's ability would take effect immediately?

And what exactly does it mean to have an artifact that is immune to lone heroes? :)
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 06:31:11 PM
Quote
False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly.One Evil Character in Battle May gain the artifacts ability in addition to its own. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24


Wording added
Title: Re: fun,fun,fun
Post by: BubbleBoy on April 14, 2010, 06:57:39 PM
False gods
Artifact
If an Evil Priest is in play, search draw pile for a Demon and convert it to a Artifact. Activate that Artifact on this Artifact Immedietly.One Evil Character in Battle May gain the artifacts ability in addition to its own. Discard that Artifact After one Use. Discard this card if opponent activates Ark of the Covenent, Plays Son of God, or Wins a Rescue Atempt.
May be used Once per Turn.
Exodus 23:24
That might be a little OP. A character that can band to both a human and a demon and CBI? Bring on the game-breaking combos...
Title: Re: fun,fun,fun
Post by: lightningninja on April 14, 2010, 07:30:15 PM
A card isn't overpowered cause ONE card can stop it? That means that it IS overpowered.
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 07:45:01 PM
Witchcraft
Evil Enhancement
Orange/Pale Green

Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.

Deuteronomy 18:10

(Get ur Dusty WOP back out Folks  ;) )
Title: Re: fun,fun,fun
Post by: Red Dragon Thorn on April 14, 2010, 07:57:13 PM
For the record, Rob has stated numerous times that he will not print an evil card as the nationals promo.
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:02:07 PM
ty RDT
Title: Re: fun,fun,fun
Post by: YourMathTeacher on April 14, 2010, 08:03:00 PM
For the record, Rob has stated numerous times that he will not print an evil card as the nationals promo.

I don't know about that. Authority of Christ is pretty evil when I don't have my protection fort up.  ;)
Title: Re: fun,fun,fun
Post by: Isildur on April 14, 2010, 08:06:02 PM
Witchcraft
Evil Enhancement
Orange/Pale Green

Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.

Deuteronomy 18:10

(Get ur Dusty WOP back out Folks  ;) )
Why would I want to use this? Babel is 20 times better!
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:08:59 PM
Witchcraft
Evil Enhancement
Orange/Pale Green

Holder May Band Into Battle as many Human and Demon Evil characters As Holder Chooses, But Then Discard All Evil Cards in battle at the end of the battle.Cannot Be Negated. Opponent Must Draw a card.If Used By a Magician Holder May Discard a OT Fortress or Site

Deuteronomy 18:10

(Get ur Dusty WOP back out Folks  ;) )
Wording added
Title: Re: fun,fun,fun
Post by: Professoralstad on April 14, 2010, 08:12:15 PM
Why would I want to use this? Babel is 20 times better!

I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.
Title: Re: fun,fun,fun
Post by: YourMathTeacher on April 14, 2010, 08:14:10 PM
I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.

It still needs a little more oomph, though. Maybe adding "Interrupt all fortresses" at the beginning?
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:16:15 PM
I have no idea why you'd want to use it. It could only get rid of your opponent's entire defense in one fell swoop, and cannot be negated. Yeah. Horrible.

It still needs a little more oomph, though. Maybe adding "Interrupt all fortresses" at the beginning?
Methinks, its OP'd without WOP being able to block
Title: Re: fun,fun,fun
Post by: YourMathTeacher on April 14, 2010, 08:18:16 PM
Methinks it's OP'd with WoP being able to block.  ;)
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:19:23 PM
Methinks it's OP'd with WoP being able to block.  ;)
:miss:
Title: Re: fun,fun,fun
Post by: Professoralstad on April 14, 2010, 08:24:59 PM
Methinks it's OP'd with WoP being able to block.  ;)
:miss:

The good math teacher was being wry. The card is very overpowered as is, especially with Fortresses being ever easier to get rid of/negate.
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:32:31 PM
Methinks it's OP'd with WoP being able to block.  ;)
:miss:

The good math teacher was being wry. The card is very overpowered as is, especially with Fortresses being ever easier to get rid of/negate.
oh yeah.... Wryte.........
Title: Re: fun,fun,fun
Post by: The Warrior on April 14, 2010, 08:42:40 PM
Idol Food
Artifact
"Set Aside an active Idol or Evil Altar. That Artifact is still active. Holder may only have that artifact active. Idol is protected from Discard by an opponent and Negation,While Idol eats Food
Acts 15:29
Title: Re: fun,fun,fun
Post by: drb1200 on April 14, 2010, 08:58:29 PM
Idol Food
Artifact
"Set Aside an active Idol or Evil Altar. That Artifact is still active. Holder may only have that artifact active. Idol is protected from Discard by an opponent and Negation,While Idol eats Food
Acts 15:29

Idols don't have digestive systems. At least, thats what I always thought ???
Title: Re: fun,fun,fun
Post by: The Warrior on April 19, 2010, 10:15:11 PM
 :bump:
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