Author Topic: Forgive & Forget  (Read 3710 times)

Offline Deck Metrics

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Forgive & Forget
« on: May 22, 2010, 12:19:29 PM »
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Isa 43:25 I, even I, am he that blotteth out thy transgressions for mine own sake, and will not remember thy sins.

Blue/Green enchancment Rare
1/1 Negate the last evil enchancement played this turn and then remove it from the game.

Offline Deck Metrics

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Re: Forgive & Forget
« Reply #1 on: May 22, 2010, 12:22:15 PM »
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We could even use a NT scripture...

Heb 8:12 For I will be merciful to their unrighteousness, and their sins and their iniquities will I remember no more.

Offline SomeKittens

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Re: Forgive & Forget
« Reply #2 on: May 22, 2010, 04:55:33 PM »
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I like Isaiah better for this one.  I like it!
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline BubbleBoy

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Re: Forgive & Forget
« Reply #3 on: May 22, 2010, 08:45:10 PM »
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It isn't very original. And no one would use it anyway, since both blue and green have enough negaters as it is.

But other than that, love it! ;)
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Offline Red

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Re: Forgive & Forget
« Reply #4 on: May 22, 2010, 09:09:01 PM »
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It isn't very original. And no one would use it anyway, since both blue and green have enough negaters as it is.

But other than that, love it! ;)
Put it in purple or silver.
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Offline Deck Metrics

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Re: Forgive & Forget
« Reply #5 on: May 22, 2010, 10:12:23 PM »
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It isn't very original. And no one would use it anyway, since both blue and green have enough negaters as it is.

But other than that, love it! ;)
Put it in purple or silver.

yeah, haha, it's not like it's final... It's just an idea!!

Offline SomeKittens

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Re: Forgive & Forget
« Reply #6 on: May 22, 2010, 10:20:18 PM »
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Good one though, and pretty dang accurate.  Instead of enhancement, perhaps curse/poison?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline TheKarazyvicePresidentRR

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Re: Forgive & Forget
« Reply #7 on: May 22, 2010, 10:31:49 PM »
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Good one though, and pretty dang accurate.  Instead of enhancement, perhaps curse/poison?
But the last curse played would be the last enh wouldn't it?
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Offline disciple_drew

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Re: Forgive & Forget
« Reply #8 on: May 22, 2010, 10:46:04 PM »
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Good one though, and pretty dang accurate.  Instead of enhancement, perhaps curse/poison?

What if it gave you an option to choose from...

Select 1 effect:
-negate and remove a selected evil enhancement from the game.
-discard a selected curse in play
-discard a selected placed enhancement

something like that or would that be too over powered for purple/silver?
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Offline redemption101

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Re: Forgive & Forget
« Reply #9 on: May 24, 2010, 11:14:23 AM »
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keep it blue green and just change last enhacement to any evil enhacement in play.

Offline Minister Polarius

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Re: Forgive & Forget
« Reply #10 on: May 24, 2010, 02:35:28 PM »
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Forgive and Forget
4/2 Blue Good Enhancement
"Negate and Remove an Evil Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Any player may instead Discard two cards from hand. Cannot be Interrupted."

Mocking
2/4 Brown Evil Enhancement
"Negate and Remove a Good Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Cannot be Interrupted by a Purple or Teal card."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Professoralstad

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Re: Forgive & Forget
« Reply #11 on: May 24, 2010, 02:56:12 PM »
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Nice idea, but I would suggest making them both at least two-colored. More than one of these in a T2 deck could literally wipe out a strategy completely, since most T2s have 3-4 copies of 3-4 enhancements.
Press 1 for more options.

Offline Minister Polarius

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Re: Forgive & Forget
« Reply #12 on: May 24, 2010, 03:08:56 PM »
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I meant to make the good one Green/Blue, but I intentionally made the Evil one mono-colored and Negatable except by Reach or Zeal/Jordan Interrupted. Perhaps that would spawn greater diversity and make uber-broken OP combos more risky. You're in trouble playing SitC if your opponent sticks one in his SH, forgives and forgets it, and then you're out a deck.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline SomeKittens

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Re: Forgive & Forget
« Reply #13 on: May 24, 2010, 03:10:52 PM »
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C-C-C-C-COMBOBREAKER!
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Professoralstad

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Re: Forgive & Forget
« Reply #14 on: May 24, 2010, 04:06:13 PM »
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I meant to make the good one Green/Blue, but I intentionally made the Evil one mono-colored and Negatable except by Reach or Zeal/Jordan Interrupted. Perhaps that would spawn greater diversity and make uber-broken OP combos more risky. You're in trouble playing SitC if your opponent sticks one in his SH, forgives and forgets it, and then you're out a deck.

Since you haven't played T2 very much, you may not be aware that uber-broken OP combos on offense are necessary to avoid time outs. A good T2 defense will rarely surrender a soul if they are allowed to block with initiative, and will also have a few ways to mitigate the OP offensive combos. Getting rid of all of the AoC's, Searches, RTC's, Provisions, or 'He is Risens' (or worse yet, two of the above) from a T2 offense can signal disaster for an opponent's offense. The only recourse would be if you were playing a similar offense and would have to forgo all of your copies of that card as well. I would either make the cost steeper, or make both of them more than one color.
Press 1 for more options.

Offline Red Dragon Thorn

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Re: Forgive & Forget
« Reply #15 on: May 24, 2010, 10:04:24 PM »
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Forgive and Forget
4/2 Blue Good Enhancement
"Negate and Remove an Evil Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Any player may instead Discard two cards from hand. Cannot be Interrupted."

Mocking
2/4 Brown Evil Enhancement
"Negate and Remove a Good Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Cannot be Interrupted by a Purple or Teal card."

"Cursed Seal of the Forbidden Spell" much :)
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Offline TheKarazyvicePresidentRR

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Re: Forgive & Forget
« Reply #16 on: May 24, 2010, 11:16:35 PM »
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Soon he'll make a card that removes all copies of face down cards from play (if it has a sa)
Not quite a ghost...but not quite not.

Offline SomeKittens

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Re: Forgive & Forget
« Reply #17 on: May 25, 2010, 12:42:22 PM »
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I'd like to see how a "Discard all cards in play" would work.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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