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I'm going to say this right now,I'm against anything that makes silver a stand alone.1. Most of the cards now only target humans, making angels incredibly powerful2. Chamber of Angels an insanely infuriating card to play against last (and most important)3. It doesn't make any biblical sense. The main job of angels is to intervene on behalf of humans, there's no biblical case where angels act on their own.
Quote from: JSB23 on September 16, 2011, 05:56:05 PMthere's no biblical case where angels act on their own.I think the angel who slaughtered all those Assyrians did so by himself.
there's no biblical case where angels act on their own.
3. There are several accounts in the Bible of GOD sending angels to intervene without interacting with a human(Basically the Angels fought on there own). Angels have directly acted independently(of humans that is) several times in the old testament and to ignore that completely in the game doesn't seem right.
Quote from: Korunks on September 16, 2011, 06:08:46 PM3. There are several accounts in the Bible of GOD sending angels to intervene without interacting with a human(Basically the Angels fought on there own). Angels have directly acted independently(of humans that is) several times in the old testament and to ignore that completely in the game doesn't seem right. *Citation needed
Quote from: BubbleBoy on September 16, 2011, 06:04:46 PMQuote from: JSB23 on September 16, 2011, 05:56:05 PMthere's no biblical case where angels act on their own.I think the angel who slaughtered all those Assyrians did so by himself.He was intervening on behalf of Hezekiah
The main problem with making angels good on their own is I don't see a way to do it without making them OP. The only reason they're not broken right now is that it's hard to use them without other strats mixed in. Think about it, they have 2 FbtN Heroes that are bigger than all the others, a CBN Angel who can hold a play-first weapon, an ITB+win enhancement, 3 multiple band enhancements (one of which brings in all of the opponent's EC's), an Hero that searches for an Enhancement at no cost, a Hero that takes the opponent's evil doms out of the picture, a perpetual recursion fortress that is difficult to target (and the main card that does target it is in a theme that Angels slaughter), Protection of Jerusalem, a CBN band to anyone with a 3 turn cost, and they're difficult to target.
The seven Seals as Dominants:The First Seal. Revelations 6:2 “Search Deck for Son of God or New Jerusalem”The Second Seal. Revelations 6:4 “Holder may initiate 2 battles this turn. Only one lost soul maybe rescued this turn.”The Third Seal. Revelations 6:5 “You may shuffle lost souls from your territory or place lost souls from opponent’s deck in to that opponent’s land of bondage so that each player has an equal # of lost souls in play”The Fourth Seal. Revelations 6:7-8 “Shuffle all characters in each players’ territory including yours”The Fifth Seal. Revelations 6:9 “Return all NT heros from each players discard to play”The Sixth Seal. Revelations 6:12-14 “Discard all sites or fortresses in play”The Seventh Seal. Revelations 8:1 “Negate a Dominant card played by your opponent this turn except Son of God.”
The seven Seals as Dominants:The First Seal. Revelations 6:2 “Search Deck for any Dominant”The Second Seal. Revelations 6:4 “Holder may initiate 2 battles this turn. Only one lost soul maybe rescued this turn.”The Third Seal. Revelations 6:5 “You may shuffle lost souls from your territory or place lost souls from opponent’s deck in to that opponent’s land of bondage so that each player has an equal # of lost souls in play”The Fourth Seal. Revelations 6:7-8 “Shuffle all characters in each players’ territory including yours”The Fifth Seal. Revelations 6:9 “Return all NT heros from each players discard to play”The Sixth Seal. Revelations 6:12-14 “Discard all sites or fortresses in play”The Seventh Seal. Revelations 8:1 “Negate a Dominant card played by your opponent this turn except Son of God.”
Lost Soul (Rejoicer)Rev. 11:10If a Hero is Discarded this turn, Protect this Lost Soul from Rescue.
Lost Soul (Fearer)Rev. 6:16Each time an Evil Dominant is played, search Discard Pile for a Site. If this Lost Soul is in a Site and an Good Dominant is played, Shuffle up to 3 Lost Souls in sites into Deck.
Lost Soul (Torture)Rev. 9:6While this Lost Soul is in play, Humans cannot be Discarded. Protect this Lost Soul from rescue by a Hero with reduced Abilities.
Lost Soul (Worshipper)Rev. 13:4While a Demon or an Idol is in play, Protect this card from Rescue by a Dominant. Holder may Discard a Orange Card in hand after Battle to Protect this Card from Rescue this turn.
Lost Soul (Unrepentant)Rev. 9:20If a Lost Soul is rescued or a Character is converted to a Hero, (except by an Artifact) Protect this Lost Soul and all Lost Souls not in Sites from rescue this turn.
Lost Soul (Blasphemer)Rev. 16:9If an Enhancement that Involves Judgement or Plague is in play, Protect this Lost Soul from Rescue.
Lost Soul (Boaster)Rev. 3:17When this Card is Drawn, Place a Hero Opponent Controls under Deck to Draw 1. Drawing and Place Abilities Cannot be Negated.
The Seals cannot be taken as Doms, it's a misinterpretation of the game.
Off Topic: what are these submissions for, will they actually be cards (maybe)?
Quote from: megamanlan on September 17, 2011, 03:01:15 AMThe Seals cannot be taken as Doms, it's a misinterpretation of the game.I didn't know the game could be misinterpreted... Does anyone else feel like I'm misinterpreting the game?
Quote from: theselfevident on September 17, 2011, 07:00:20 PMQuote from: megamanlan on September 17, 2011, 03:01:15 AMThe Seals cannot be taken as Doms, it's a misinterpretation of the game.I didn't know the game could be misinterpreted... Does anyone else feel like I'm misinterpreting the game?Just look at the current Doms, SoG, NJ, Burial, Doubt, GoW, Mayhem, GotL, AotL, Guardian and Falling Away. These cards cannot be properly represented by any other card type, The Seals are linked to Angels and ur interpretation of the verses and game are wrong. These Cards can be interpreted by Silver Enhancements because they are linked to Angels. Domiants are for cards that cannot be properly represented by another card type. Understand?Also, read the verses before you make ideas on the cards, most of the players that I have met don't want cards that have some effect that is vaguely or not anywhere close to what the verses say, and what I read of ur Doms that is an issue.
CM would be an Enhancement? How? And what Brigade what that be? CM is an Evil Dominant because it can't be a Multi Evil Enhancement w/o it being OP.
U can't tell me that making an Enhancement that Discards a Hero and is CBN and is a staple is not OP?