Welcome to the Official Redemption® Message Board!
Di basically created the perfect storm for putting an end to Sitelock as a deck type, and I couldn't be happier.
Quote from: Minister Polarius on October 07, 2010, 04:24:37 PMDi basically created the perfect storm for putting an end to Sitelock as a deck type, and I couldn't be happier.That surprises me, coming from you. I thought that we both wanted MORE defensive strategies rather than less. If you are right (and you probably are), then the last couple sets have killed Heroless and Site-lock and maybe more. I know they've strengthened certain "themes", which is great, but what new strategies have they replaced heroless and site-lockout with? Again, I am a fan of diversity, and I will be sorry to see site lockout leave the game if that happens.
Thanks. I too am excited about other groups of characters to rescue or block with. But those aren't new mechanics - just new characters. Like I said, I like a diversity of tactical options too, even if some of them are "gimmiky".
It is? Pride of Simon and Imitating Evil come to mind. But you are probably referring to some Disciples cards that keep recycling evil enhancements.
Quote from: stefferweffer on October 07, 2010, 04:35:08 PMQuote from: Minister Polarius on October 07, 2010, 04:24:37 PMDi basically created the perfect storm for putting an end to Sitelock as a deck type, and I couldn't be happier.That surprises me, coming from you. I thought that we both wanted MORE defensive strategies rather than less. If you are right (and you probably are), then the last couple sets have killed Heroless and Site-lock and maybe more. I know they've strengthened certain "themes", which is great, but what new strategies have they replaced heroless and site-lockout with? Again, I am a fan of diversity, and I will be sorry to see site lockout leave the game if that happens.I am a defense-lover, but I've always thought Site Lock was a cheap gimmick. I also think Heroless is a gimmick. Those two "strategies" have been replaced with Herods, Disciples, and Heretics (none of which are gimmicks).