Author Topic: Evil Raiders?  (Read 2196 times)

Offline stefferweffer

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Evil Raiders?
« on: January 19, 2010, 11:45:54 AM »
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Raiders
10/5 Pale Green/Gray - First Strike, Search deck for Raider's Camp and put into hand or play.

Mainly, I just wanted an evil chracter in a capturing color that can actually search for Raider's Camp.  Most/All of the ECs that search for Fortresses only search for their respective "protect" Fortress.

Thanks for considering a card like this.

Offline 3-Liner And Bags Of Chips

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Re: Evil Raiders?
« Reply #1 on: January 19, 2010, 11:55:12 AM »
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I like the fact that you can search for a main fort. Kinda like babs...and King Solomon and the one ztemp dude. *Forgot name...* but I think that instead of first strike, he could play the first enhancement because assyrians that would help out with the assyrian defense too
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Offline stefferweffer

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Re: Evil Raiders?
« Reply #2 on: January 19, 2010, 01:19:09 PM »
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Playing the first enhancement would be great, and I wouldn't object, but I didn't want to make it too powerful.  I chose First Strike instead to simulate the speed of an actual band of Raiders attacking suddenly.  Maybe it should be First Strike AND Cannot be Negated, allowing it to still search for Raider's Camp and also force FBTN characters to have to boost their defense.

Offline TheKarazyvicePresidentRR

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Re: Evil Raiders?
« Reply #3 on: January 19, 2010, 01:44:34 PM »
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Maybe Search deck for a card that captures a hero OR Rc?
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Offline stefferweffer

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Re: Evil Raiders?
« Reply #4 on: January 19, 2010, 02:20:30 PM »
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That would be nice too :)  I'm flexible.  As long as there is an EC that can search for Raider's Camp, I'm happy.  It's a hard card to get in play in you don't have/want Fortress-searching heroes.

Offline BubbleBoy

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Re: Evil Raiders?
« Reply #5 on: January 19, 2010, 03:26:59 PM »
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Raiders
10/6 (or whatever)
Grey/Pale Green/Crimson
"This character has first strike. You may search your deck for an evil card with "capture" in the ability and add to hand or territory. Cannot be prevented."

However, I would only give it that wording if High Places is able to use Leprosy.
Use the Mad Bomber to rescue his Province.

Offline Minister Polarius

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Re: Evil Raiders?
« Reply #6 on: January 19, 2010, 07:15:47 PM »
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I like this card. Would you mind if I included something very like it in the Stim Pack Expansion I'm working on?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Evil Raiders?
« Reply #7 on: January 19, 2010, 10:49:06 PM »
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I assume you are asking him, but if not, I consent.
Use the Mad Bomber to rescue his Province.

Offline 3-Liner And Bags Of Chips

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Re: Evil Raiders?
« Reply #8 on: January 19, 2010, 11:15:54 PM »
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I like this card. Would you mind if I included something very like it in the Stim Pack Expansion I'm working on?

What is a stim expansion pack if I may ask... ::) :o
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Offline stefferweffer

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Re: Evil Raiders?
« Reply #9 on: January 19, 2010, 11:17:11 PM »
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I totally don't mind.  Any version will be fine with me if it can in the very least search for Raider's Camp.  Thanks.

Offline TheKarazyvicePresidentRR

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Re: Evil Raiders?
« Reply #10 on: January 20, 2010, 10:13:14 AM »
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I like this card. Would you mind if I included something very like it in the Stim Pack Expansion I'm working on?
A random expansion Pol is making of awesome cards.

What is a stim expansion pack if I may ask... ::) :o
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