Evil Enhancements
All of these are "Egyptian" unless otherwise indicated.
Enslaved by Egypt (2/2)
Gold
If used by an Egyptian, capture a hero. You may place captured hero in an unoccupied Egyptian site. Cannot be negated if an Egyptian site is in play.
Buried in the Tombs (1/2)
Gold
Reveal opponent's hand. If Valley of the Kings is in play, you may remove this card from the game to remove X heroes in battle or in opponent's hand from the game.
Pharaoh's Hard Heart (1/5)
Gold
If used by an Egyptian Pharaoh or King, that character gains 1/5, and is protected from opponent's cards until end of turn. Cannot be negated if an Egyptian site is in play or if you have two Egyptians in your territory.
Pharaoh's Spear (2/3)
Gold, Weapon
Worth 4/6 if used by an Egyptian Pharaoh or King. You may discard this card to discard a hero in battle or shuffle two heroes in territory into owner's deck.
Pharaoh's Breastplate (2/3)
Gold, Weapon
If used by an Egyptian Pharaoh or King, bearer is immune to selected good brigade while this card remains in play or set-aside. Cannot be negated by good cards.
Pharaoh's Chariots (2/3)
Gold, Weapon
If used by an Egyptian Pharaoh or King, interrupt the battle and play the next enhancement, or search deck for an Egyptian Evil Character and place it in your territory.
Curse of the Pharaohs (0/6)
Gold, Curse
Upon activation, set aside the top X cards of opponent's deck (put lost souls into play instead). If able, opponent must make a rescue attempt next turn. If rescue attempt fails, select and discard one of these cards. Shuffle remaining cards back into opponent's deck. Cannot be negated during the battle phase.
X = number of Egyptian sites or Egyptian evil characters you have in play
Sarcophagus
Artifact
Search deck for The Mummy and add it to hand or battle. If there is a hero on this artifact, remove it from the game. If you capture a hero, place it on this artifact. If this artifact is negated, discarded or deactivated, return heroes to owner's territory.