Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Arrthoa on May 24, 2013, 10:20:27 PM
-
Demon in Armor
6/8 Orange
WC, Demon, X = Number of heroes in battle
If more than one hero is in battle, you may reveal up to X cards from top or bottom of deck and add any revealed evil enhancements to battle. Enhancements played this way cannot be negated. Cannot be Prevented
Luke 11:22 - But when a stronger than he shall come upon him, and overcome him, he taketh from him all his armor wherein he trusted, and divideth his spoils.
Art:http://i.jeuxactus.com/datas/jeux/w/a/warhammer-online-age-of-reckoning/xl/warhammer-online-a-4e261f8ebe4b9.jpg
-
Interesting ability. How about instead of draw, use reveal? Then the ability could be "..., you may reveal 2 cards from either top or bottom of deck and add any revealed evil enhancements to battle. Enhancements played this way cannot be negated. Cannot be prevented."
I think that would balance it a little more, and also make it a little less clunky to use. Or better yet, based on the number of heroes?
"If more than one hero is in battle, you may reveal up to X cards from top or bottom of deck and add any revealed evil enhancements to battle. Enhancements played this way cannot be negated. Cannot be Prevented. X = Number of heroes in battle."
-
Updated
-
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fi189.photobucket.com%2Falbums%2Fz18%2FLambo_Diablo_Svtt%2FDemoninArmor-01.jpg%7Eoriginal&hash=f05d8931b7370dc3250939b7b8dc81ba5014c0e5)
-
It looks great. Thanks