Author Topic: Demon Boost  (Read 3621 times)

Offline Arrthoa

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Demon Boost
« on: July 20, 2011, 11:43:49 AM »
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Demon in Armor: Orange 8/7
Identifiers: Demon, Unique, May hold evil armor as weapon.
Special Ability: Prevent all special abilities on purple and blue enhancements, except banding. Discard if Son of God is played.
Reference: Same

Demonic Assault: Orange.
Speacial Ability: Band all of your orange demons into battle. Cannot be negated.
Reference: haven't found one yet.

Evil Armor: Multi-Evil 3/3.
Speacial Ability: If used by a Demon, Protect Demons from discard abilities until end of battle.
Reference: Same

Image of the Beast: Artifact.
Speacial Ability: Orange Beasts/Demons are immune to human Heroes. Limited to three times per game.At anytime your opponent may discard a good dominent to discard this card.
Identifiers: Depicts an Idol.
Reference: One from Revelation
« Last Edit: July 24, 2011, 10:41:51 PM by Arrthoa »

Offline Drrek

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Re: Demon Boost
« Reply #1 on: July 20, 2011, 11:48:31 AM »
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Evil Armor: Multi-Evil 3/3.
Speacial Ability: If used by a Demon, Protect Demons from discard abilities until end of battle. Does not prevent Authority of Christ.
Reference: Same


If you are trying to say the protection doesn't protect from Authority of Christ, you need to say it does not protect from Authority of Christ.  The promo is already CBN, but the wording on this card would still stop it now, because the demons would still be protected.
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Offline Townsend

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Re: Demon Boost
« Reply #2 on: July 20, 2011, 11:49:58 AM »
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Image of the Beast is way OP. KoT in a standalone D is just about an autoblock everytime.

Demon in Armor: Orange 8/7
Identifiers: Warrior Class, Demon, Unique.
Special Ability: Prevent all special abilities on purple and blue enhancements, except banding. Discard if Son of God is played. Demon may hold evil armor as weapon.
Reference: Same
Im pretty sure they don't want WC demons but idk.

Demonic Assault: Orange.
Speacial Ability: Band all demons into battle. Opponent may reveal top 6 cards of deck instead.
Reference: haven't found one yet.
I find this one kinda useless its way to easy to stop and I get to see how my deck is going to draw in the next 2 turns.

Evil Armor: Multi-Evil 3/3.
Speacial Ability: If used by a Demon, Protect Demons from discard abilities except Authority of Christ.
Reference: Same

Image of the Beast: Artifact.
Speacial Ability: Beasts/Demons are immune to human Heroes. Limited to three times per game.At anythime your opponent may discard a good enhancement from hand for each good brigade in play to discard this. Identifiers: Depicts an Idol.
Reference: One from Revelation
Its still prably OP with the way to discard it.

« Last Edit: July 20, 2011, 12:07:46 PM by mjwaree5 »

Offline Bobbert

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Re: Demon Boost
« Reply #3 on: July 20, 2011, 11:56:02 AM »
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You should make Demonic Assault CBN by evil characters so KoT doesn't negate it. (Then I would rule the world with my awesome demon defense!)
ANB is good. Change my mind.

Offline Arrthoa

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Re: Demon Boost
« Reply #4 on: July 20, 2011, 08:17:12 PM »
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updated them

Offline TheJaylor

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Re: Demon Boost
« Reply #5 on: July 20, 2011, 10:14:21 PM »
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I'm a Minnesotan so I'm not sure if I'm supposed to be supporting orange.

Offline CJSports

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Re: Demon Boost
« Reply #6 on: July 21, 2011, 09:41:04 AM »
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Unless Evil Armor's reference from the Bible is specified with AoC then don't put the clause on there. Also Rob said he isn't going to make any warrior class demon because they already have boosts from not being converted and being non-human. You can still put anidentifier that says can hold evil armor. The art is way OP'D, limit it to two and only orange brigade demons can use it.
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Offline Arch Angel

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Re: Demon Boost
« Reply #7 on: July 21, 2011, 10:40:34 AM »
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The best way to balance it is to add a negative aspect. For example, tack on the phrase "Plagues and Enhancements based on prophecy cannot be negated by evil cards if a demon is in battle" and then limit it to two uses, as everyone else said. It's still really strong, but at least it could potentially hurt you.

Offline joeycauldron

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Re: Demon Boost
« Reply #8 on: July 21, 2011, 01:03:27 PM »
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Demonic Assault: Orange.
Speacial Ability: Band all demons into battle. Cannot negated.
Reference: haven't found one yet.

Way OP, King of T, all other demons, some from Forts?, opponent's demons, etc...
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Offline Nameless

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Re: Demon Boost
« Reply #9 on: July 21, 2011, 01:18:39 PM »
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Demonic Assault: Orange.
Speacial Ability: Band all demons into battle. Cannot negated.
Reference: haven't found one yet.

Way OP, King of T, all other demons, some from Forts?, opponent's demons, etc...
+1 make it CBP

Offline CJSports

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Re: Demon Boost
« Reply #10 on: July 21, 2011, 01:48:29 PM »
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Honestly keep it. It's isn't that OP'd. It isn't even one block all the time. And if it is oh no Demons get another non-recurrible block it's not like it's going to break the game with a drastic combo.
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Offline joeycauldron

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Re: Demon Boost
« Reply #11 on: July 21, 2011, 05:47:54 PM »
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Then if it is a durrastic combo, almost everybody would be using it, you would have to use white for the cards against demons, and it is OP when all of your Demon's abilities activate all at once against a futile rescue attempt.
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Offline CJSports

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Re: Demon Boost
« Reply #12 on: July 21, 2011, 06:50:11 PM »
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The thing is simple banding of all demons isn't going to make a hugely drastic combo. Maybe make it band all orange demons so you can't do panic demons galore. Otherwise you aren't going to have enough demons out to make this overly drastic. Sure it will make many rescue attempts futile but look what stops it, Thaddeus. Futile rescue attempts are sometimes what are supposed to happen.
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Offline joeycauldron

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Re: Demon Boost
« Reply #13 on: July 21, 2011, 08:42:53 PM »
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Not everybody is going to have Thad in their decks. I try to think outside the box.
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Offline Aelec Enitnel

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Re: Demon Boost
« Reply #14 on: July 21, 2011, 10:34:07 PM »
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The thing is simple banding of all demons isn't going to make a hugely drastic combo. Maybe make it band all orange demons so you can't do panic demons galore. Otherwise you aren't going to have enough demons out to make this overly drastic. Sure it will make many rescue attempts futile but look what stops it, Thaddeus. Futile rescue attempts are sometimes what are supposed to happen.

Actually, you can. There's an orange panic demon who can start the "galore" :)
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Offline CJSports

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Re: Demon Boost
« Reply #15 on: July 22, 2011, 11:17:11 AM »
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Yes but then you have to have the orange one and the rest where as if you make it band to any demon then you can start panic demons anywhere.
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Offline joeycauldron

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Re: Demon Boost
« Reply #16 on: July 22, 2011, 03:01:26 PM »
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still if your whole defence is Orange Demons, that cannot be negated, all their abilities triggering at once, pretty devestating "combo".
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Offline Aelec Enitnel

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Re: Demon Boost
« Reply #17 on: July 22, 2011, 11:22:15 PM »
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I like how the card can make a combo/not combo.
It is powerful, but in a good way IMHO.
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Offline Bobbert

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Re: Demon Boost
« Reply #18 on: July 23, 2011, 10:18:35 AM »
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still if your whole defence is Orange Demons, that cannot be negated, all their abilities triggering at once, pretty devestating "combo".

KoT stops all those abilities from triggering at once. In a way, CBN (or CBI by an EC, which is actually what I suggested) actually hurts it a little if KoT is in play, because of that.
« Last Edit: July 23, 2011, 07:51:20 PM by Thomas Hunter »
ANB is good. Change my mind.

Offline joeycauldron

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Re: Demon Boost
« Reply #19 on: July 23, 2011, 10:29:19 PM »
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You just have to chose not to band him in.
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Offline Aelec Enitnel

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Re: Demon Boost
« Reply #20 on: July 23, 2011, 10:59:19 PM »
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You don't have the choice.
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Offline Bobbert

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Re: Demon Boost
« Reply #21 on: July 23, 2011, 11:41:30 PM »
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Demonic Assault: Orange.
Speacial Ability: Band all demons into battle. Cannot negated.
Reference: haven't found one yet.


Aelec's right. The only way not to band him in is to not have him in play/AotL him.
ANB is good. Change my mind.

Offline joeycauldron

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Re: Demon Boost
« Reply #22 on: August 03, 2011, 11:00:38 AM »
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Or not even have him in your deck. Or not even have him out at that time. Or have him in a fortress that can hold a demon.
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Offline Bobbert

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Re: Demon Boost
« Reply #23 on: August 03, 2011, 11:14:06 AM »
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If he's not in your deck/not out/in a fort, he is not in play. That is what I said.
ANB is good. Change my mind.

Offline Arrthoa

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Re: Demon Boost
« Reply #24 on: August 03, 2011, 11:36:00 AM »
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I have changed it to all orange demons instead of all demons

 


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