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Evil Armor: Multi-Evil 3/3. Speacial Ability: If used by a Demon, Protect Demons from discard abilities until end of battle. Does not prevent Authority of Christ.Reference: Same
Demon in Armor: Orange 8/7 Identifiers: Warrior Class, Demon, Unique. Special Ability: Prevent all special abilities on purple and blue enhancements, except banding. Discard if Son of God is played. Demon may hold evil armor as weapon.Reference: SameIm pretty sure they don't want WC demons but idk.Demonic Assault: Orange. Speacial Ability: Band all demons into battle. Opponent may reveal top 6 cards of deck instead.Reference: haven't found one yet.I find this one kinda useless its way to easy to stop and I get to see how my deck is going to draw in the next 2 turns.Evil Armor: Multi-Evil 3/3. Speacial Ability: If used by a Demon, Protect Demons from discard abilities except Authority of Christ.Reference: SameImage of the Beast: Artifact. Speacial Ability: Beasts/Demons are immune to human Heroes. Limited to three times per game.At anythime your opponent may discard a good enhancement from hand for each good brigade in play to discard this. Identifiers: Depicts an Idol.Reference: One from RevelationIts still prably OP with the way to discard it.
Demonic Assault: Orange. Speacial Ability: Band all demons into battle. Cannot negated.Reference: haven't found one yet.
Quote from: Arrthoa on July 20, 2011, 11:43:49 AMDemonic Assault: Orange. Speacial Ability: Band all demons into battle. Cannot negated.Reference: haven't found one yet.Way OP, King of T, all other demons, some from Forts?, opponent's demons, etc...
The thing is simple banding of all demons isn't going to make a hugely drastic combo. Maybe make it band all orange demons so you can't do panic demons galore. Otherwise you aren't going to have enough demons out to make this overly drastic. Sure it will make many rescue attempts futile but look what stops it, Thaddeus. Futile rescue attempts are sometimes what are supposed to happen.
still if your whole defence is Orange Demons, that cannot be negated, all their abilities triggering at once, pretty devestating "combo".