Author Topic: Tomb Guardians  (Read 1703 times)

Offline Minister Polarius

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Tomb Guardians
« on: May 30, 2010, 04:27:41 PM »
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Tomb Guardians
2/10 Grey Evil Character, WC
-Roman, Special Ability activates when entering play or battle-
"May be placed on an N.T. Fortress: Negate Fortress. This card is Protected from N.T. cards except Silver. Discard if Angel at the Tomb enters battle."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: Tomb Guardians
« Reply #1 on: May 30, 2010, 05:35:19 PM »
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I'd use this ability:

Place Tomb Guardians on an NT Fortress to negate that fortress and add a Roman or Saduccee to battle. While there, Tomb Guardians is(are?) protected from all NT cards, except Silver. Negate and Discard Tomb Guardians if Angel at the Tomb is in battle.

Same basic concept with some added Biblical imagery and allows (in my opinion) a simpler understanding. The identifier might mess with some people's heads in light of abilifiers.

Offline Minister Polarius

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Re: Tomb Guardians
« Reply #2 on: May 30, 2010, 07:33:27 PM »
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Except it is no good at stopping TGT (what it's designed to do) if it has to enter battle to activate its SA ;)
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: Tomb Guardians
« Reply #3 on: May 30, 2010, 08:13:33 PM »
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Fair Enough. I figured that'd be the intention, but I figured I'd give it a chance. I'd almost want this card made to help neuter TGT:

Multi-EE, TC
"Activate the ability of one evil character in your territory."

Offline Minister Polarius

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Re: Tomb Guardians
« Reply #4 on: May 30, 2010, 09:24:32 PM »
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Haha, everyone yelled at me when I made that idea, and that was with "except abilities which bring characters into the field of battle."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: Tomb Guardians
« Reply #5 on: May 30, 2010, 09:25:45 PM »
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I don't see how it would be broken at all. We need something like that.

Offline TheKarazyvicePresidentRR

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Re: Tomb Guardians
« Reply #6 on: May 30, 2010, 11:35:34 PM »
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I don't see how it would be broken at all. We need something like that.
Cuz of chaos.
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Offline Minister Polarius

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Re: Tomb Guardians
« Reply #7 on: May 31, 2010, 02:26:34 AM »
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Oh, no, I agree, that's why I made the card idea in the first place. I was just pointing out that everyone was raging at mine with the restriction, and the one you just proposed is the same thing without the restriction, it must be uber ragequit.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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