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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: TheHobbit13 on April 23, 2011, 12:45:15 PM

Title: Cards that I thought would be cool
Post by: TheHobbit13 on April 23, 2011, 12:45:15 PM
Assyrian Line-Breaker
10/13 Pale Green wc
Indentifiers- Assyrian, x= # of fortesses opponent has in play
sa-  Negate all banding abilties If there is another Assyrian in play you may discard x heroes in an opponent's territory but then discard Assyrian Line-Breaker after battle. Cannot be Negated

Barrage of arrows
territory class
Negate protect abilities on evil fortress discard x of your assyrian evil characters to discard the same number heroes in an opponents territory.

Notes, I want the negate evil forts so that it can get around your own assyrian camp
If Mounted discard x heroes in territory
Glittering Spear
wc-  x/x
x= the number of your assyrians in play
Discard this card to discard a hero regardless of protection.

Babylonian Looter
6/7, Crimson, wc
Indentifiers, Babylonian, x is the number of captured heroes
Negate special abilities on sites and fortresses discard x sites, opponent may discard one of his or her fortresses instead.

Babylonian archer
May band to a babylonian. May capture a hero in opponents territory but then discard evil character after battle. Cannot be interrupted

Eygptian Plains-runner
3/1
 If another Eygptian is in play draw three cards but then discard Eygptian plains runner at the end of battle. CBN

rah
artifact-idol
sa
x= is the number of heroes over 3 opponent has in play
Upon activation you may discard this card to search discard pile for x Egyptians. You may discard this artifact to add and Egyptian from hand or territory to battle.

Osiris
Artifact Idol
Discard your human evil character Remove all discard piles from the game. Maybe used twice.

Belshazzar
wc crimson 6/6
Discard a Crimon evil in enhancement to capture all heroes in battle regardless of protection. Discard Belshazzar after one battle.

Like zimri instead he captures.

Persian War Elephant
wc
x= is the number of the brigades opponent has in territory
 Discard x heroes in a territory, opponent may set them aside instead for two turns


Xerxes
7/3 Brown
x is the number good brigades opponent has in play
First strike. If another persian is in play holder may set aside x heroes in a territory for x turns regardless of protection. CBN.





Title: Re: Cards that I thought would be cool
Post by: SomeKittens on April 23, 2011, 02:43:36 PM
I'd add the qualifier "if another Egyptian is in play" to Plainsrunner.  Otherwise, he's just another Sabbath Breaker, and doesn't do much for Egyptians.
Title: Re: Cards that I thought would be cool
Post by: Isildur on April 23, 2011, 02:47:58 PM
I really like line breaker I would personally change his numbers a tad but I love the SA.
Title: Re: Cards that I thought would be cool
Post by: TheHobbit13 on April 23, 2011, 02:58:02 PM
I'd add the qualifier "if another Egyptian is in play" to Plainsrunner.  Otherwise, he's just another Sabbath Breaker, and doesn't do much for Egyptians.

okay. More cards to come.
Title: Re: Cards that I thought would be cool
Post by: SomeKittens on April 23, 2011, 09:37:32 PM
Actually, have the D3, but he isn't discarded if another Egyptian is play.  (Or perhaps in battle)
Title: Re: Cards that I thought would be cool
Post by: JSB23 on April 24, 2011, 02:03:00 AM
For a second I thought the first card was Assyrian linebacker :P
Title: Re: Cards that I thought would be cool
Post by: Nameless on April 24, 2011, 08:28:18 AM
so did i
Title: Re: Cards that I thought would be cool
Post by: Ironica on April 25, 2011, 02:30:11 AM
My babs deck would love those babs :)
Title: Re: Cards that I thought would be cool
Post by: megamanlan on April 25, 2011, 11:16:22 AM
I agree w/ the Bab's but u'd have to find verses for most of them unless their reprints.
Title: Re: Cards that I thought would be cool
Post by: TheHobbit13 on April 25, 2011, 12:39:45 PM
All you would need is some generic vers referncing the civ, wouldn't be that hard.
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 27, 2011, 09:57:59 AM
True...
The barrage of arrows card should not be able to be negated (during battle phase) if used by a character with archer in the title.
Title: Re: Cards that I thought would be cool
Post by: SomeKittens on April 27, 2011, 01:20:35 PM
It's already TC...
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 28, 2011, 06:51:17 PM
True...
Y'know other cards that would be nice would be, like, a DoN for Covenants and Curses.
Title: Re: Cards that I thought would be cool
Post by: Rawrlolsauce! on April 28, 2011, 07:07:53 PM
Destruction can target covenants and curses if they're being used as an artifact.
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 28, 2011, 07:55:17 PM
Whoa-wait... It can ???
Title: Re: Cards that I thought would be cool
Post by: JSB23 on April 28, 2011, 09:41:15 PM
Yep
Title: Re: Cards that I thought would be cool
Post by: TheHobbit13 on April 28, 2011, 09:47:35 PM
pics or it can't happen.
Title: Re: Cards that I thought would be cool
Post by: Nameless on April 28, 2011, 09:48:27 PM
Yep
even though it does say artofact it can
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 28, 2011, 09:56:53 PM
when did the rules change? cuz it used to be that covenants weren't considered enhancements or aritfacts and that was why they had a lot of discard covenant cards.

The REG says:
Destruction of Nehushtan (Pa)
Type: Grim Reaper • Brigade: None • Ability: None • Class: None • Special Ability: Discard one active Artifact in play. Artifact's ability is negated. • Play As: Discard one Artifact to negate its special ability. • Identifiers: False Religious Practice • Verse: II Kings 18:4 •

The REG says Artifact, are you sure it can do Covenants ???
Title: Re: Cards that I thought would be cool
Post by: JSB23 on April 29, 2011, 12:08:02 AM
Yes, when covenants are being used as artifacts anything that effects artifacts effects them
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 29, 2011, 12:15:52 AM
Whoa...nice :)
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 30, 2011, 10:31:29 PM
My brother had the idea for a new SoG:

Son of God
Type: Lamb • Brigade: None • Ability: None • Class: None  Special Ability: Rescue any lost soul in play or convert an evil character in opponents territory into a lost soul and put it in your land of redemption. • Identifiers: None • Verse: 1 Samuel 22: 18 •

As unlikely as it is that they would make a new SoG, this does make sense...
Title: Re: Cards that I thought would be cool
Post by: JSB23 on April 30, 2011, 11:24:01 PM
No, it has no disadvantages.
Maybe if you had it like this...

Lamb of God
Type: Good dominant • Brigade: None • Ability: None • Class: None  Special Ability: Rescue any lost soul in play or convert an evil character in opponents territory into a lost soul and put it in your land of redemption. • Identifiers: May not be in the same deck as Son of God • Verse: 1 Samuel 22: 18 •

Then it can't be used with NJ
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 30, 2011, 11:26:42 PM
Nice. Although I don't think anyone would play it instead of Sog\NJ.

Maybe, if it could target an EE in battle...
Title: Re: Cards that I thought would be cool
Post by: JSB23 on April 30, 2011, 11:28:17 PM
Nice. Although I don't think anyone would play it instead of Sog\NJ.

Maybe, if it could target an EE in battle...
Then it becomes another AotL,
There are definitely decks where taking out an EC in territory is preferable to waiting for a combo
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on April 30, 2011, 11:31:36 PM
Very true :)
Title: Re: Cards that I thought would be cool
Post by: Aelec Enitnel on May 01, 2011, 08:03:44 PM
'nother idea:
Wooden Weapon
Type: Evil Enh. • Brigade: Multicolor • Ability: 3 \ 2 • Class: Weapon • Special Ability: May discard evil character to discard a hero in play* • Identifiers: None • Verse: Numbers 35:1•

The verse was just begging to have a card made out of it.

*that might be to strong, I don't know.
Title: Re: Cards that I thought would be cool
Post by: The M on May 01, 2011, 08:07:47 PM
New ideas go in new threads.  ;)
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